<p>Hi,</p>
<p>I'm rather new to mesa and would like to ask if there is still a pure s/w rendering path for the OpenGL|ES 1.1 pipeline in mesa; that's not LLVM based (gallium) but just plain C?</p>
<p>If yes, what's it status vs. GLES and is there any additional dependencies?</p>
<p>Thanks,</p>
<p>-Ilyes</p>