DOH. I'm sorry, I read that Mesa supported GL 3.1 and somehow I generalized that to all drivers. Thanks for that TODO list. I guess I need to start reading about the R700 architecture...<div><br></div><div>Patrick<br><br>
<div class="gmail_quote">On Wed, Oct 31, 2012 at 1:28 PM, Alex Deucher <span dir="ltr"><<a href="mailto:alexdeucher@gmail.com" target="_blank">alexdeucher@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div class="im">On Wed, Oct 31, 2012 at 1:11 PM, Patrick Baggett<br>
<<a href="mailto:baggett.patrick@gmail.com">baggett.patrick@gmail.com</a>> wrote:<br>
> Hi all,<br>
><br>
> I've got a really weird duck of system: an Itanium2 system running Linux<br>
> 3.7.0-rc3 with the newest libdrm and mesa git from yesterday. I configured<br>
> it with --enable-texture-float and the radeon DRI driver. When I use<br>
> glxinfo, I see that it is Mesa 9.1-devel but only OpenGL 3.0. Is that<br>
> because my version glxinfo doesn't create the appropriate context? Is there<br>
> an updated version of glxinfo that does? Or a flag that I should pass to<br>
> only consider core contexts?<br>
><br>
<br>
</div>The open source r600g driver only supports GL 3.0 at the moment. See<br>
this document to see what's still missing:<br>
<a href="http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt" target="_blank">http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt</a><br>
<span class="HOEnZb"><font color="#888888"><br>
Alex<br>
</font></span></blockquote></div><br></div>