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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Source `src/glsl/builtin_stubs.cpp' not found, needed by target `build/linux-x86_64-debug/glsl/builtin_stubs.o'."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=56653#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Source `src/glsl/builtin_stubs.cpp' not found, needed by target `build/linux-x86_64-debug/glsl/builtin_stubs.o'."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=56653">bug 56653</a>
              from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=69412" name="attach_69412" title="patch to fix the SCons build by copying the file">attachment 69412</a> <a href="attachment.cgi?id=69412&action=edit" title="patch to fix the SCons build by copying the file">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=56653&attachment=69412'>[review]</a>
patch to fix the SCons build by copying the file

builtin_stubs.cpp has been moved to a subfolder, which broke the SCons build
and likely the Android build too.  For some reason, editing Makefile.sources
and changing BUILTIN_COMPILER_CXX_FILES to
$(GLSL_SRCDIR)/builtin_compiler/builtin_stubs.cpp causes SCons to completely
flip out with giant stack traces of doom that make no sense whatsoever.

So...here's a lame patch which copies it back into src/glsl.  It does the job,
but it's sure not elegant (and likely doesn't help android at all).</pre>
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