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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - including GL/gl.h and another gl header causes redefinition warnings"
href="https://bugs.freedesktop.org/show_bug.cgi?id=57802#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - including GL/gl.h and another gl header causes redefinition warnings"
href="https://bugs.freedesktop.org/show_bug.cgi?id=57802">bug 57802</a>
from <span class="vcard"><a class="email" href="mailto:ystreet00@gmail.com" title="Matthew Waters <ystreet00@gmail.com>"> <span class="fn">Matthew Waters</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=57802#c2">comment #2</a>)
<span class="quote">> Just curious: why are you including both OpenGL's gl.h and other Khronos
> (ES?) headers in the same file?</span >
I am experimenting with having both opengl and ES support in an application.</pre>
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