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<base href="https://bugs.freedesktop.org/" />
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<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [ FAILED ] DispatchSanity_test.GL31_CORE"
href="https://bugs.freedesktop.org/show_bug.cgi?id=60082">60082</a>
</td>
</tr>
<tr>
<th>Keywords</th>
<td>regression
</td>
</tr>
<tr>
<th>CC</th>
<td>e0425955@student.tuwien.ac.at
</td>
</tr>
<tr>
<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Summary</th>
<td>[ FAILED ] DispatchSanity_test.GL31_CORE
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Reporter</th>
<td>vlee@freedesktop.org
</td>
</tr>
<tr>
<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Version</th>
<td>git
</td>
</tr>
<tr>
<th>Component</th>
<td>Mesa core
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr></table>
<p>
<div>
<pre>mesa: 4bdf5454a5b0846d56c610b4e7e595fbedcf4c22 (master)
$ make check
[...]
[----------] 4 tests from DispatchSanity_test
[ RUN ] DispatchSanity_test.GL31_CORE
dispatch_sanity.cpp:170: Failure
Value of: table[i]
Actual: 0x4ae202
Expected: (_glapi_proc) _mesa_generic_nop
Which is: 0x41025d
i = 822 (TexBufferRange)
[ FAILED ] DispatchSanity_test.GL31_CORE (2 ms)
[ RUN ] DispatchSanity_test.GLES11
[ OK ] DispatchSanity_test.GLES11 (0 ms)
[ RUN ] DispatchSanity_test.GLES2
[ OK ] DispatchSanity_test.GLES2 (1 ms)
[ RUN ] DispatchSanity_test.GLES3
[ OK ] DispatchSanity_test.GLES3 (0 ms)
[----------] 4 tests from DispatchSanity_test (3 ms total)
785a8c3bebac838b675ac891aaadff4efcb504d8 is the first bad commit
commit 785a8c3bebac838b675ac891aaadff4efcb504d8
Author: Christoph Bumiller <<a href="mailto:e0425955@student.tuwien.ac.at">e0425955@student.tuwien.ac.at</a>>
Date: Fri Jan 25 14:54:05 2013 +0100
mesa: implement GL_ARB_texture_buffer_range
v2: Record texObj.BufferSize as -1 in TexBuffer(non-Range) instead
of the buffer's current size so we know we always have to use the
full size of the buffer object (i.e. even if it changes without the
user calling TexBuffer again) for the texture.
Clarify invalid offset alignment error message.
v3: Use extra GL_CORE-only section in get_hash_params.py for
TEXTURE_BUFFER_OFFSET_ALIGNMENT.
v4: Remove unnecessary check for profile in _mesa_TexBufferRange.
Add check for extension enable in get_tex_level_parameter_buffer.
v5: Fix position in gl_API.xml.
Add comment about meaning of BufferSize == -1.
v6: Add back checks for core profile and add a note about it.
Reviewed-by: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
Reviewed-by: Eric Anholt <<a href="mailto:eric@anholt.net">eric@anholt.net</a>>
:040000 040000 f5a391a26fe6f24ea7f1a87b9983ec59c9e519e7
8478a472f4d03eb1b2ebc00b3c2ea80f49fa4d06 M src
bisect run success</pre>
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