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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - alloc_layout_array tx * ty assertion failure when making pbuffer current"
href="https://bugs.freedesktop.org/show_bug.cgi?id=61012#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - alloc_layout_array tx * ty assertion failure when making pbuffer current"
href="https://bugs.freedesktop.org/show_bug.cgi?id=61012">bug 61012</a>
from <span class="vcard"><a class="email" href="mailto:freedesktop@fluggo.com" title="Brian Crowell <freedesktop@fluggo.com>"> <span class="fn">Brian Crowell</span></a>
</span></b>
<pre>On Mon, Feb 18, 2013 at 11:58 AM, <<a href="mailto:bugzilla-daemon@freedesktop.org">bugzilla-daemon@freedesktop.org</a>> wrote:
<span class="quote">> Here's another patch to try. It uses the results of get_drawable_size() to
> initialize the buffer's dimensions. I've run other test programs and it
> seems
> to be OK.</span >
This was essentially the fix I did to get past it on my own. I was
able to make the context current, but I can't verify anything past
that because the pbuffer is essentially a dummy so I can do
direct-to-texture rendering with framebuffers (which is failing for
more LLVM-related reasons). I read somewhere that with OpenGL 3.0
compliance, I can specify None for the drawable in
glXMakeContextCurrent instead of making a dummy pbuffer.
Anyhow, I know this lets me make the context current, and the program
used to work in Mesa 8.0.5, so I assume the fix is enough. Is there
anything specific you'd like me to try?</pre>
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