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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - glCallLists performance extremely slow"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=61412#c5">Comment # 5</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - glCallLists performance extremely slow"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=61412">bug 61412</a>
              from <span class="vcard"><a class="email" href="mailto:eric@anholt.net" title="Eric Anholt <eric@anholt.net>"> <span class="fn">Eric Anholt</span></a>
</span></b>
        <pre>I did read it.  But alpha blended texturing would also do the job that glBitmap
does, and is just fine with fixed function GL.</pre>
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