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    <body><span class="vcard"><a class="email" href="mailto:vlee@freedesktop.org" title="Vinson Lee <vlee@freedesktop.org>"> <span class="fn">Vinson Lee</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - [llvmpipe] lp_texture.c:580:llvmpipe_create_surface: Assertion `pt->bind & ((1 << 0) | (1 << 1))' failed."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=61647">bug 61647</a>
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            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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           <td style="text-align:right;">CC</td>
           <td>
                
           </td>
           <td>sroland@vmware.com
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           <td style="text-align:right;">Keywords</td>
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           <td>regression
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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - [llvmpipe] lp_texture.c:580:llvmpipe_create_surface: Assertion `pt->bind & ((1 << 0) | (1 << 1))' failed."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=61647#c2">Comment # 2</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - [llvmpipe] lp_texture.c:580:llvmpipe_create_surface: Assertion `pt->bind & ((1 << 0) | (1 << 1))' failed."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=61647">bug 61647</a>
              from <span class="vcard"><a class="email" href="mailto:vlee@freedesktop.org" title="Vinson Lee <vlee@freedesktop.org>"> <span class="fn">Vinson Lee</span></a>
</span></b>
        <pre>c8eb2d0e829d0d2aea6a982620da0d3cfb5982e2 is the first bad commit
commit c8eb2d0e829d0d2aea6a982620da0d3cfb5982e2
Author: Roland Scheidegger <<a href="mailto:sroland@vmware.com">sroland@vmware.com</a>>
Date:   Thu Feb 28 01:25:24 2013 +0100

    llvmpipe: check buffers in llvmpipe_is_resource_referenced.

    Now that buffers can be used as textures or render targets
    make sure they aren't skipped.

    Fix suggested by Jose Fonseca.

    v2: added a couple of assertions so we can actually guarantee
    we check the resources and don't skip them. Also added some comments
    that this is actually a lie due to the way the opengl buffer api works.

:040000 040000 433342731ec1897b776bb1ea286814110adff12e
9e52a970fa15bbbb2e4d71d294065089988820b6 M    src
bisect run success</pre>
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