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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Feature request: implement wglMakeContextCurrentARB in Gallium"
href="https://bugs.freedesktop.org/show_bug.cgi?id=61455#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Feature request: implement wglMakeContextCurrentARB in Gallium"
href="https://bugs.freedesktop.org/show_bug.cgi?id=61455">bug 61455</a>
from <span class="vcard"><a class="email" href="mailto:keith.kriewall@attachmate.com" title="Keith Kriewall <keith.kriewall@attachmate.com>"> <span class="fn">Keith Kriewall</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=75990" name="attach_75990" title="Zip of wincopy for Windows">attachment 75990</a> <a href="attachment.cgi?id=75990&action=edit" title="Zip of wincopy for Windows">[details]</a></span>
Zip of wincopy for Windows
Wincopy ported to Windows is attached, as a Dev Studio 2010 solution/project
and source. Build as debug or release, and run on any machine with reasonably
recent video hardware to see the application run. Then copy the gallium Mesa3D
library (either softpipe or llvmpipe drivers) into the Debug or Release folder
with the *.exe, and run again. The program will fail on an assert for the
missing wglMakeContextCurrentARB function.
Thanks, -Keith.</pre>
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