<div dir="ltr">Hi there,<div style>I just fired Doom3 on 64 -bit Arch Linux (no 32 libs involved), to test r600g progress.</div><div style>Game runs fine, but I can't see bump mapping effects as on Catalyst under windows. They are enabled in the options. Does Mesa/r600g support bumps?</div>
<div style>AMD E-350 here. Evergreen class GPU.</div><div style><br></div><div style><div>OpenGL renderer string: Gallium 0.4 on AMD PALM </div>
<div>OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.1.2 </div>
<div>OpenGL core profile shading language version string: 1.40 </div><div><br></div><div>Linux localhost 3.8.11-1-ARCH #1 SMP PREEMPT Wed May 1 20:18:57 CEST 2013 x86_64 GNU/Linux<br></div></div></div>