<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Asked Ho Report Here"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64733">64733</a>
</td>
</tr>
<tr>
<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Summary</th>
<td>Asked Ho Report Here
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>OS</th>
<td>All
</td>
</tr>
<tr>
<th>Reporter</th>
<td>vaguelight@yahoo.com
</td>
</tr>
<tr>
<th>Hardware</th>
<td>Other
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Version</th>
<td>8.0
</td>
</tr>
<tr>
<th>Component</th>
<td>Other
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr></table>
<p>
<div>
<pre>Irrlicht Engine version 1.7.3
Linux 3.2.0-23-generic #36-Ubuntu SMP Tue Apr 10 20:41:14 UTC 2012 i686
Using renderer: OpenGL 1.3
Mesa DRI Intel(R) 865G x86/MMX/SSE2: Tungsten Graphics, Inc
OpenGL driver version is 1.2 or better.
GLSL version: 1.2
Loaded texture: /usr/share/minetest/textures/base/pack/menuheader.png
03:39:44: ACTION[main]: .__ __ __
03:39:44: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
03:39:44: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
03:39:44: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
03:39:44: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
03:39:44: ACTION[main]: \/ \/ \/ \/ \/
03:39:44: ACTION[main]: World at [/home/james/.minetest/worlds/test]
03:39:44: ACTION[main]: Server for gameid="minetest" listening on port 30011.
creative inventory size: 150
on_newplayer
03:39:44: ACTION[ServerThread]: singleplayer joins game. List of players:
singleplayer
Could not open file of texture: character.png
Loaded mesh: character.x
Unsupported texture format
Mesa 8.0.4 implementation error: unexpected format GL_DEPTH_COMPONENT in
_mesa_choose_tex_format()
Please report at bugs.freedesktop.org
Floating point exception
james@james-OptiPlex-GX270 ~/Downloads/minetest-master $ sudo synaptic
james@james-OptiPlex-GX270 ~/Downloads/minetest-master $ sudo synaptic
james@james-OptiPlex-GX270 ~/Downloads/minetest-master $ minetest
Irrlicht Engine version 1.8.0
Linux 3.2.0-23-generic #36-Ubuntu SMP Tue Apr 10 20:41:14 UTC 2012 i686
Using renderer: OpenGL 1.3
Mesa DRI Intel(R) 865G x86/MMX/SSE2: Tungsten Graphics, Inc
OpenGL driver version is 1.2 or better.
GLSL version: 1.2
Loaded texture: /usr/share/games/minetest/textures/base/pack/menuheader.png
03:54:03: ACTION[main]: .__ __ __
03:54:03: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
03:54:03: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
03:54:03: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
03:54:03: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
03:54:03: ACTION[main]: \/ \/ \/ \/ \/
03:54:03: ACTION[main]: World at [/home/james/.minetest/worlds/test]
03:54:03: ACTION[main]: Server for gameid="minetest" listening on port 30011.
creative inventory size: 150
on_newplayer
03:54:03: ACTION[ServerThread]: singleplayer joins game. List of players:
singleplayer
Could not open file of texture: character.png
Loaded mesh: character.x
Mesa 8.0.4 implementation error: unexpected format GL_DEPTH_COMPONENT16 in
_mesa_choose_tex_format()
Please report at bugs.freedesktop.org
Floating point exception</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>