<div dir="ltr">Hello,<br><br>First of all, I'm not sure if it's the right place to ask such a question, but I'll try. I've started learning OpenGL and I really want to contribute to Mesa project, but the way to do it had always been a mistery for me. As a beginner contributor, I still don't understand which bugs should I take, how do I fix em? It's like, you take the bug, but... where the heck do you start fixing it? How do you find the core of the problem? I see many people telling that the best start is to start fixing bugs you have, but atm I don't have any problems that'd bother me.<br>
<br>So, could anyone point me to the right direction? Maybe share your experience, how did you start, what do you do when you start fixing bugs and how should I fix em as a beginner, etc? <br></div>