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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Remove gl_config::haveDepthBuffer, haveAccumBuffer, haveStencilBuffer fields"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=65423#c2">Comment # 2</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Remove gl_config::haveDepthBuffer, haveAccumBuffer, haveStencilBuffer fields"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=65423">bug 65423</a>
              from <span class="vcard"><a class="email" href="mailto:brianp@vmware.com" title="Brian Paul <brianp@vmware.com>"> <span class="fn">Brian Paul</span></a>
</span></b>
        <pre>(In reply to <a href="show_bug.cgi?id=65423#c1">comment #1</a>)
<span class="quote">> struct gl_config doesn't have member accumBits, but it has accumR, accumG
> and accumB members. Maybe I should change `if(visual->haveAccumBuffer)` to
> if((visual->accumG + visual->accumB + visual-> accumR) > 0)`?</span >

Sounds good.</pre>
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