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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=66346">66346</a>
          </td>
        </tr>

        <tr>
          <th>Keywords</th>
          <td>regression
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>brianp@vmware.com
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>blocker
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Mac OS X (All)
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>vlee@freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr></table>
      <p>
        <div>
        <pre>mesa: 5a925cc5504575c22dbb7d29842d7fc5babcb5c7 (master)

$ make
[...]
  CXX      shader_query.lo
../../src/mesa/main/shader_query.cpp: In function 'void
_mesa_BindAttribLocation(void*, GLuint, const GLcharARB*)':
../../src/mesa/main/shader_query.cpp:49: error: invalid conversion from 'void*'
to 'GLuint'
../../src/mesa/main/shader_query.cpp:49: error:   initializing argument 2 of
'gl_shader_program*
_mesa_lookup_shader_program_err$../../src/mesa/main/shader_query.cpp: In
function 'void _mesa_GetActiveAttrib(void*, GLuint, GLsizei, GLsizei*, GLint*,
GLenum*,$../../src/mesa/main/shader_query.cpp:87: error: invalid conversion
from 'void*' to 'GLuint'
../../src/mesa/main/shader_query.cpp:87: error:   initializing argument 2 of
'gl_shader_program*
_mesa_lookup_shader_program_err$../../src/mesa/main/shader_query.cpp: In
function 'GLint _mesa_GetAttribLocation(void*, const GLcharARB*)':
../../src/mesa/main/shader_query.cpp:139: error: invalid conversion from
'void*' to 'GLuint'
../../src/mesa/main/shader_query.cpp:139: error:   initializing argument 2 of
'gl_shader_program* _mesa_lookup_shader_program_er$make[4]: ***
[shader_query.lo] Error 1

$ gcc --version
i686-apple-darwin11-llvm-gcc-4.2 (GCC) 4.2.1 (Based on Apple Inc. build 5658)
(LLVM build 2336.11.00)
Copyright (C) 2007 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

include/GL/glext.h
  3468  #ifndef GL_ARB_shader_objects
  3469  #define GL_ARB_shader_objects 1
  3470  #ifdef __APPLE__
  3471  typedef void *GLhandleARB;
  3472  #else
  3473  typedef unsigned int GLhandleARB;
  3474  #endif</pre>
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