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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - Substituting an older libstdc++ when running a GL program causes a segfault in the Xserver."
href="https://bugs.freedesktop.org/show_bug.cgi?id=66955#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - Substituting an older libstdc++ when running a GL program causes a segfault in the Xserver."
href="https://bugs.freedesktop.org/show_bug.cgi?id=66955">bug 66955</a>
from <span class="vcard"><a class="email" href="mailto:maraeo@gmail.com" title="Marek Olšák <maraeo@gmail.com>"> <span class="fn">Marek Olšák</span></a>
</span></b>
<pre>Oh and by the way, the X crash seems to be caused by indirect rendering, which
had been broken according to what Keith Packard said at XDC2012, IIRC. The
issue will be trivially resolved by nuking indirect rendering if I understood
Keith's plan correctly, leaving you with no rendering whatsoever and an even
stronger incentive to delete the old libstdc++.</pre>
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