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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - Substituting an older libstdc++ when running a GL program causes a segfault in the Xserver."
href="https://bugs.freedesktop.org/show_bug.cgi?id=66955#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - Substituting an older libstdc++ when running a GL program causes a segfault in the Xserver."
href="https://bugs.freedesktop.org/show_bug.cgi?id=66955">bug 66955</a>
from <span class="vcard"><a class="email" href="mailto:phil@kantaka.co.uk" title="Phil Armstrong <phil@kantaka.co.uk>"> <span class="fn">Phil Armstrong</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=66955#c5">comment #5</a>)
<span class="quote">> The solution is simple: don't use an older libstdc++. Lots of closed source
> apps do that, which breaks them if the Mesa driver was linked against a
> newer version. There is nothing we can do about that.</span >
Obviously the solution is simple: I've already implemented it.
But seriously? You think a hard Xserver crash caused by a userspace client is
NotABug?
I don't believe that it's reasonable for the Xserver to crash in this fashion:
Refuse to run the application? Sure. Fall back to software rendering? Why not.
Segfault and kill the entire desktop? That doesn't seem very user friendly to
me frankly.</pre>
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