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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66850#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66850">bug 66850</a>
from <span class="vcard"><a class="email" href="mailto:brianp@vmware.com" title="Brian Paul <brianp@vmware.com>"> <span class="fn">Brian Paul</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=82482" name="attach_82482" title="patch 3/3">attachment 82482</a> <a href="attachment.cgi?id=82482&action=edit" title="patch 3/3">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=66850&attachment=82482'>[review]</a>
patch 3/3
Here's a patch series to try. Let me know if this helps.</pre>
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