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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=66850#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=66850">bug 66850</a>
              from <span class="vcard"><a class="email" href="mailto:brianp@vmware.com" title="Brian Paul <brianp@vmware.com>"> <span class="fn">Brian Paul</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=82482" name="attach_82482" title="patch 3/3">attachment 82482</a> <a href="attachment.cgi?id=82482&action=edit" title="patch 3/3">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=66850&attachment=82482'>[review]</a>
patch 3/3

Here's a patch series to try.  Let me know if this helps.</pre>
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