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    <body><span class="vcard"><a class="email" href="mailto:brianp@vmware.com" title="Brian Paul <brianp@vmware.com>"> <span class="fn">Brian Paul</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - glTexStorage*() functions don't work properly with proxy textures"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=67516">bug 67516</a>
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          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr>

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           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - glTexStorage*() functions don't work properly with proxy textures"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=67516#c7">Comment # 7</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - glTexStorage*() functions don't work properly with proxy textures"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=67516">bug 67516</a>
              from <span class="vcard"><a class="email" href="mailto:brianp@vmware.com" title="Brian Paul <brianp@vmware.com>"> <span class="fn">Brian Paul</span></a>
</span></b>
        <pre>(In reply to <a href="show_bug.cgi?id=67516#c6">comment #6</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=83319" name="attach_83319" title="patch 1/1">attachment 83319</a> <a href="attachment.cgi?id=83319&action=edit" title="patch 1/1">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=67516&attachment=83319'>[review]</a> [review]
> patch 1/1

> I discovered another proxy texture related bug with multisampling textures.
> glGetTexLevelParameteriv() would fail for GL_PROXY_TEXTURE_2D_MULTISAMPLE
> and GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY because one of the error checking
> functions seems to be blissfully unaware these targets exist. I attached
> another patch to fix this one.

> This is technically a different bug to the texture storage proxy texture
> bugs but since we are on the topic of proxy textures, I attached this one
> here.</span >

Thanks.  That patch looks good too.  I've pushed these to master.
Closing this bug now.</pre>
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