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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - piglit fs-mix-float-float-bool regression"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69202#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - piglit fs-mix-float-float-bool regression"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69202">bug 69202</a>
from <span class="vcard"><a class="email" href="mailto:mattst88@gmail.com" title="Matt Turner <mattst88@gmail.com>"> <span class="fn">Matt Turner</span></a>
</span></b>
<pre>Well crap, that was a think-o. We should implement these in GLSL-to-TGSI (will
want to do so for ARB_gpu_shader5 builtins anyway) and GLSL-to-Mesa.
Alternatively, we can revert this patch until then, but I suspect both are the
same amount of worth, so probably best to just go ahead and implement it.
Sorry about that.</pre>
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