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<body><span class="vcard"><a class="email" href="mailto:sa@whiz.se" title="Sven Arvidsson <sa@whiz.se>"> <span class="fn">Sven Arvidsson</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Torchlight: Texture renders as garbage"
href="https://bugs.freedesktop.org/show_bug.cgi?id=55817">bug 55817</a>
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<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
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<tr>
<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
</td>
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<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
</td>
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Torchlight: Texture renders as garbage"
href="https://bugs.freedesktop.org/show_bug.cgi?id=55817#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Torchlight: Texture renders as garbage"
href="https://bugs.freedesktop.org/show_bug.cgi?id=55817">bug 55817</a>
from <span class="vcard"><a class="email" href="mailto:sa@whiz.se" title="Sven Arvidsson <sa@whiz.se>"> <span class="fn">Sven Arvidsson</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=55817#c11">comment #11</a>)
<span class="quote">> Luckily, I still have the same character I used for taking the attached
> screenshots, and the game hasn't regenerated the levels in the intervening
> months. I don't have Mesa 9.2, I'm just using Debian's Mesa 9.1.6 packages,
> but I can report that yes, everything seems to look just fine now.
>
> I guess it got accidentally fixed?</span >
Thanks for confirming! It would be interesting to know where/how it was fixed,
but not so interesting that I'm going to bisect for the fix :)
Let's mark this as fixed for now.</pre>
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