<div dir="ltr">On 4 October 2013 15:44, Eric Anholt <span dir="ltr"><<a href="mailto:eric@anholt.net" target="_blank">eric@anholt.net</a>></span> wrote:<br><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
It would be nice to be able to pack our binding table so that programs<br>
that use 1 render target don't upload an extra BRW_MAX_DRAW_BUFFERS - 1<br>
binding table entries.  To do that, we need the compiled program to have<br>
information on where its surfaces go.<br>
---<br>
<br>
I consistently named the structure members "*_start" even if there's<br>
only one of them.  I could go either way on naming these.<br>
<br>
 src/mesa/drivers/dri/i965/brw_binding_tables.c    | 47 +++++-----------<br>
 src/mesa/drivers/dri/i965/brw_context.h           | 42 +++++++++++++--<br>
 src/mesa/drivers/dri/i965/brw_fs.cpp              | 19 ++++++-<br>
 src/mesa/drivers/dri/i965/brw_fs.h                |  1 +<br>
 src/mesa/drivers/dri/i965/brw_fs_generator.cpp    | 21 ++++----<br>
 src/mesa/drivers/dri/i965/brw_fs_visitor.cpp      |  3 +-<br>
 src/mesa/drivers/dri/i965/brw_gs_surface_state.c  |  6 +--<br>
 src/mesa/drivers/dri/i965/brw_state.h             |  6 ---<br>
 src/mesa/drivers/dri/i965/brw_vec4.cpp            | 16 +++++-<br>
 src/mesa/drivers/dri/i965/brw_vec4.h              |  1 +<br>
 src/mesa/drivers/dri/i965/brw_vec4_generator.cpp  | 15 +++---<br>
 src/mesa/drivers/dri/i965/brw_vec4_gs.c           |  2 +<br>
 src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp    |  4 +-<br>
 src/mesa/drivers/dri/i965/brw_vec4_vp.cpp         |  2 +-<br>
 src/mesa/drivers/dri/i965/brw_vs.c                |  2 +<br>
 src/mesa/drivers/dri/i965/brw_vs_surface_state.c  | 14 ++---<br>
 src/mesa/drivers/dri/i965/brw_wm.c                |  3 +-<br>
 src/mesa/drivers/dri/i965/brw_wm_surface_state.c  | 65 +++++++++++------------<br>
 src/mesa/drivers/dri/i965/gen7_wm_surface_state.c |  7 ++-<br>
 19 files changed, 161 insertions(+), 115 deletions(-)<br>
<br>
diff --git a/src/mesa/drivers/dri/i965/brw_binding_tables.c b/src/mesa/drivers/dri/i965/brw_binding_tables.c<br>
index 9d15bac..878e20d 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_binding_tables.c<br>
+++ b/src/mesa/drivers/dri/i965/brw_binding_tables.c<br>
@@ -50,19 +50,16 @@<br>
  * This copies brw_stage_state::surf_offset[] into the indirect state section<br>
  * of the batchbuffer (allocated by brw_state_batch()).<br>
  */<br>
-void<br>
+static void<br>
 brw_upload_binding_table(struct brw_context *brw,<br>
                          GLbitfield brw_new_binding_table,<br>
-                         struct brw_stage_state *stage_state,<br>
-                         unsigned binding_table_entries,<br>
-                         int shader_time_surf_index)<br>
+                         struct brw_stage_state *stage_state)<br>
 {<br>
-   if (INTEL_DEBUG & DEBUG_SHADER_TIME) {<br>
-      gen7_create_shader_time_surface(brw, &stage_state->surf_offset[shader_time_surf_index]);<br>
-   }<br>
+   /* CACHE_NEW_*_PROG */<br>
+   struct brw_stage_prog_data *prog_data = stage_state->prog_data;<br>
<br>
    /* If there are no surfaces, skip making the binding table altogether. */<br>
-   if (binding_table_entries == 0) {<br>
+   if (prog_data->binding_table.size == 0) {<br>
       if (stage_state->bind_bo_offset != 0) {<br>
          brw->state.dirty.brw |= brw_new_binding_table;<br>
          stage_state->bind_bo_offset = 0;<br>
@@ -70,14 +67,16 @@ brw_upload_binding_table(struct brw_context *brw,<br>
       return;<br>
    }<br>
<br>
-   size_t table_size_in_bytes = binding_table_entries * sizeof(uint32_t);<br>
+   if (INTEL_DEBUG & DEBUG_SHADER_TIME) {<br>
+      gen7_create_shader_time_surface(brw, &stage_state->surf_offset[prog_data->binding_table.shader_time_start]);<br>
+   }<br>
<br>
    uint32_t *bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,<br>
-                                    table_size_in_bytes, 32,<br>
+                                    prog_data->binding_table.size, 32,<br>
                                     &stage_state->bind_bo_offset);<br>
<br>
    /* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */<br>
-   memcpy(bind, stage_state->surf_offset, table_size_in_bytes);<br>
+   memcpy(bind, stage_state->surf_offset, prog_data->binding_table.size);<br>
<br>
    brw->state.dirty.brw |= brw_new_binding_table;<br>
 }<br>
@@ -91,14 +90,7 @@ brw_upload_binding_table(struct brw_context *brw,<br>
 static void<br>
 brw_vs_upload_binding_table(struct brw_context *brw)<br>
 {<br>
-   struct brw_stage_state *stage_state = &brw->vs.base;<br>
-   /* CACHE_NEW_VS_PROG */<br>
-   const struct brw_vec4_prog_data *prog_data = &brw->vs.prog_data->base;<br>
-<br>
-   /* BRW_NEW_SURFACES and BRW_NEW_VS_CONSTBUF */<br>
-   brw_upload_binding_table(brw, BRW_NEW_VS_BINDING_TABLE, stage_state,<br>
-                            prog_data->binding_table_size,<br>
-                            SURF_INDEX_VEC4_SHADER_TIME);<br>
+   brw_upload_binding_table(brw, BRW_NEW_VS_BINDING_TABLE, &brw->vs.base);<br>
 }<br>
<br>
 const struct brw_tracked_state brw_vs_binding_table = {<br>
@@ -117,12 +109,7 @@ const struct brw_tracked_state brw_vs_binding_table = {<br>
 static void<br>
 brw_upload_wm_binding_table(struct brw_context *brw)<br>
 {<br>
-   struct brw_stage_state *stage_state = &brw->wm.base;<br>
-<br>
-   /* BRW_NEW_SURFACES and CACHE_NEW_WM_PROG */<br>
-   brw_upload_binding_table(brw, BRW_NEW_PS_BINDING_TABLE, stage_state,<br>
-                            brw->wm.prog_data->binding_table_size,<br>
-                            SURF_INDEX_WM_SHADER_TIME);<br>
+   brw_upload_binding_table(brw, BRW_NEW_PS_BINDING_TABLE, &brw->wm.base);<br>
 }<br>
<br>
 const struct brw_tracked_state brw_wm_binding_table = {<br>
@@ -138,19 +125,11 @@ const struct brw_tracked_state brw_wm_binding_table = {<br>
 static void<br>
 brw_gs_upload_binding_table(struct brw_context *brw)<br>
 {<br>
-   struct brw_stage_state *stage_state = &brw->gs.base;<br>
-<br>
    /* If there's no GS, skip changing anything. */<br>
    if (!brw->gs.prog_data)<br>
       return;<br>
<br>
-   /* CACHE_NEW_GS_PROG */<br>
-   const struct brw_vec4_prog_data *prog_data = &brw->gs.prog_data->base;<br>
-<br>
-   /* BRW_NEW_SURFACES and BRW_NEW_GS_CONSTBUF */<br>
-   brw_upload_binding_table(brw, BRW_NEW_GS_BINDING_TABLE, stage_state,<br>
-                            prog_data->binding_table_size,<br>
-                            SURF_INDEX_VEC4_SHADER_TIME);<br>
+   brw_upload_binding_table(brw, BRW_NEW_GS_BINDING_TABLE, &brw->gs.base);<br>
 }<br>
<br>
 const struct brw_tracked_state brw_gs_binding_table = {<br>
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h<br>
index eb9d93c..8c991a9 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_context.h<br>
+++ b/src/mesa/drivers/dri/i965/brw_context.h<br>
@@ -305,6 +305,27 @@ struct brw_shader {<br>
    struct exec_list *ir;<br>
 };<br>
<br>
+/* Note: If adding fields that need anything besides a normal memcmp() for<br>
+ * comparing them, be sure to go fix the the stage-specific<br>
+ * prog_data_compare().<br>
+ */<br>
+struct brw_stage_prog_data {<br>
+   struct {<br>
+      /** size in bytes of our binding table. */<br>
+      uint32_t size;<br></blockquote><div><br></div><div>Suggestion: rename this to size_bytes so that the unit of measurement is clear.  As written, I think people are going to assume that it's a count of the number of binding table entries (as the old binding_table_size was).<br>
<br></div><div>Either way, the patch is:<br><br>Reviewed-by: Paul Berry <<a href="mailto:stereotype441@gmail.com">stereotype441@gmail.com</a>><br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">

+<br>
+      /** @{<br>
+       * surface indices for the various groups of surfaces<br>
+       */<br>
+      uint32_t pull_constants_start;<br>
+      uint32_t texture_start;<br>
+      uint32_t gather_texture_start;<br>
+      uint32_t ubo_start;<br>
+      uint32_t shader_time_start;<br>
+      /** @} */<br>
+   } binding_table;<br>
+};<br>
+<br>
 /* Data about a particular attempt to compile a program.  Note that<br>
  * there can be many of these, each in a different GL state<br>
  * corresponding to a different brw_wm_prog_key struct, with different<br>
@@ -314,6 +335,8 @@ struct brw_shader {<br>
  * struct!<br>
  */<br>
 struct brw_wm_prog_data {<br>
+   struct brw_stage_prog_data base;<br>
+<br>
    GLuint curb_read_length;<br>
    GLuint num_varying_inputs;<br>
<br>
@@ -323,7 +346,13 @@ struct brw_wm_prog_data {<br>
    GLuint reg_blocks_16;<br>
    GLuint total_scratch;<br>
<br>
-   unsigned binding_table_size;<br>
+   struct {<br>
+      /** @{<br>
+       * surface indices the WM-specific surfaces<br>
+       */<br>
+      uint32_t render_target_start;<br>
+      /** @} */<br>
+   } binding_table;<br>
<br>
    GLuint nr_params;       /**< number of float params/constants */<br>
    GLuint nr_pull_params;<br>
@@ -521,6 +550,7 @@ struct brw_ff_gs_prog_data {<br>
  * this struct!<br>
  */<br>
 struct brw_vec4_prog_data {<br>
+   struct brw_stage_prog_data base;<br>
    struct brw_vue_map vue_map;<br>
<br>
    /**<br>
@@ -542,8 +572,6 @@ struct brw_vec4_prog_data {<br>
     */<br>
    GLuint urb_entry_size;<br>
<br>
-   unsigned binding_table_size;<br>
-<br>
    /* These pointers must appear last.  See brw_vec4_prog_data_compare(). */<br>
    const float **param;<br>
    const float **pull_param;<br>
@@ -874,10 +902,13 @@ struct brw_query_object {<br>
<br>
<br>
 /**<br>
- * Data shared between brw_context::vs and brw_context::gs<br>
+ * Data shared between each programmable stage in the pipeline (vs, gs, and<br>
+ * wm).<br>
  */<br>
 struct brw_stage_state<br>
 {<br>
+   struct brw_stage_prog_data *prog_data;<br>
+<br>
    /**<br>
     * Optional scratch buffer used to store spilled register values and<br>
     * variably-indexed GRF arrays.<br>
@@ -1503,7 +1534,8 @@ brw_update_sol_surface(struct brw_context *brw,<br>
                        unsigned stride_dwords, unsigned offset_dwords);<br>
 void brw_upload_ubo_surfaces(struct brw_context *brw,<br>
                             struct gl_shader *shader,<br>
-                            uint32_t *surf_offsets);<br>
+                             struct brw_stage_state *stage_state,<br>
+                             struct brw_stage_prog_data *prog_data);<br>
<br>
 /* brw_surface_formats.c */<br>
 bool brw_is_hiz_depth_format(struct brw_context *ctx, gl_format format);<br>
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp<br>
index 89eb33e..b00ebc0 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp<br>
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp<br>
@@ -1673,7 +1673,7 @@ fs_visitor::move_uniform_array_access_to_pull_constants()<br>
          base_ir = inst->ir;<br>
          current_annotation = inst->annotation;<br>
<br>
-         fs_reg surf_index = fs_reg((unsigned)SURF_INDEX_FRAG_CONST_BUFFER);<br>
+         fs_reg surf_index = fs_reg(c->prog_data.base.binding_table.pull_constants_start);<br>
          fs_reg temp = fs_reg(this, glsl_type::float_type);<br>
          exec_list list = VARYING_PULL_CONSTANT_LOAD(temp,<br>
                                                      surf_index,<br>
@@ -1757,7 +1757,7 @@ fs_visitor::setup_pull_constants()<br>
          assert(!inst->src[i].reladdr);<br>
<br>
         fs_reg dst = fs_reg(this, glsl_type::float_type);<br>
-        fs_reg index = fs_reg((unsigned)SURF_INDEX_FRAG_CONST_BUFFER);<br>
+        fs_reg index = fs_reg(c->prog_data.base.binding_table.pull_constants_start);<br>
         fs_reg offset = fs_reg((unsigned)(pull_index * 4) & ~15);<br>
         fs_inst *pull =<br>
             new(mem_ctx) fs_inst(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,<br>
@@ -2940,12 +2940,27 @@ fs_visitor::setup_payload_gen6()<br>
    }<br>
 }<br>
<br>
+void<br>
+fs_visitor::assign_binding_table_offsets()<br>
+{<br>
+   c->prog_data.binding_table.render_target_start = SURF_INDEX_DRAW(0);<br>
+   c->prog_data.base.binding_table.texture_start = SURF_INDEX_TEXTURE(0);<br>
+   c->prog_data.base.binding_table.ubo_start = SURF_INDEX_WM_UBO(0);<br>
+   c->prog_data.base.binding_table.shader_time_start = SURF_INDEX_WM_SHADER_TIME;<br>
+   c->prog_data.base.binding_table.gather_texture_start = SURF_INDEX_GATHER_TEXTURE(0);<br>
+   c->prog_data.base.binding_table.pull_constants_start = SURF_INDEX_FRAG_CONST_BUFFER;<br>
+<br>
+   /* c->prog_data.base.binding_table.size will be set by mark_surface_used. */<br>
+}<br>
+<br>
 bool<br>
 fs_visitor::run()<br>
 {<br>
    sanity_param_count = fp->Base.Parameters->NumParameters;<br>
    uint32_t orig_nr_params = c->prog_data.nr_params;<br>
<br>
+   assign_binding_table_offsets();<br>
+<br>
    if (brw->gen >= 6)<br>
       setup_payload_gen6();<br>
    else<br>
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h<br>
index cf6379c..88e885c 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_fs.h<br>
+++ b/src/mesa/drivers/dri/i965/brw_fs.h<br>
@@ -270,6 +270,7 @@ public:<br>
                                         uint32_t const_offset);<br>
<br>
    bool run();<br>
+   void assign_binding_table_offsets();<br>
    void setup_payload_gen4();<br>
    void setup_payload_gen6();<br>
    void assign_curb_setup();<br>
diff --git a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp<br>
index 1e27152..36513ba 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_fs_generator.cpp<br>
+++ b/src/mesa/drivers/dri/i965/brw_fs_generator.cpp<br>
@@ -63,8 +63,8 @@ fs_generator::mark_surface_used(unsigned surf_index)<br>
 {<br>
    assert(surf_index < BRW_MAX_WM_SURFACES);<br>
<br>
-   c->prog_data.binding_table_size =<br>
-      MAX2(c->prog_data.binding_table_size, surf_index + 1);<br>
+   c->prog_data.base.binding_table.size =<br>
+      MAX2(c->prog_data.base.binding_table.size, (surf_index + 1) * 4);<br>
 }<br>
<br>
 void<br>
@@ -174,18 +174,20 @@ fs_generator::generate_fb_write(fs_inst *inst)<br>
<br>
    brw_pop_insn_state(p);<br>
<br>
+   uint32_t surf_index =<br>
+      c->prog_data.binding_table.render_target_start + inst->target;<br>
    brw_fb_WRITE(p,<br>
                dispatch_width,<br>
                inst->base_mrf,<br>
                implied_header,<br>
                msg_control,<br>
-               SURF_INDEX_DRAW(inst->target),<br>
+               surf_index,<br>
                inst->mlen,<br>
                0,<br>
                eot,<br>
                inst->header_present);<br>
<br>
-   mark_surface_used(SURF_INDEX_DRAW(inst->target));<br>
+   mark_surface_used(surf_index);<br>
 }<br>
<br>
 /* Computes the integer pixel x,y values from the origin.<br>
@@ -522,9 +524,9 @@ fs_generator::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src<br>
       src = retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW);<br>
    }<br>
<br>
-   uint32_t surface_index = inst->opcode == SHADER_OPCODE_TG4<br>
-      ? SURF_INDEX_GATHER_TEXTURE(inst->sampler)<br>
-      : SURF_INDEX_TEXTURE(inst->sampler);<br>
+   uint32_t surface_index = (inst->opcode == SHADER_OPCODE_TG4<br>
+      ? c->prog_data.base.binding_table.gather_texture_start<br>
+      : c->prog_data.base.binding_table.texture_start) + inst->sampler;<br>
<br>
    brw_SAMPLE(p,<br>
              retype(dst, BRW_REGISTER_TYPE_UW),<br>
@@ -1125,10 +1127,11 @@ fs_generator::generate_shader_time_add(fs_inst *inst,<br>
     */<br>
    brw_MOV(p, payload_offset, offset);<br>
    brw_MOV(p, payload_value, value);<br>
-   brw_shader_time_add(p, payload, SURF_INDEX_WM_SHADER_TIME);<br>
+   brw_shader_time_add(p, payload,<br>
+                       c->prog_data.base.binding_table.shader_time_start);<br>
    brw_pop_insn_state(p);<br>
<br>
-   mark_surface_used(SURF_INDEX_WM_SHADER_TIME);<br>
+   mark_surface_used(c->prog_data.base.binding_table.shader_time_start);<br>
 }<br>
<br>
 void<br>
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp<br>
index cf97f5e..8fa7f9d 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp<br>
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp<br>
@@ -674,7 +674,8 @@ fs_visitor::visit(ir_expression *ir)<br>
        */<br>
       ir_constant *uniform_block = ir->operands[0]->as_constant();<br>
       ir_constant *const_offset = ir->operands[1]->as_constant();<br>
-      fs_reg surf_index = fs_reg((unsigned)SURF_INDEX_WM_UBO(uniform_block->value.u[0]));<br>
+      fs_reg surf_index = fs_reg(c->prog_data.base.binding_table.ubo_start +<br>
+                                 uniform_block->value.u[0]);<br>
       if (const_offset) {<br>
          fs_reg packed_consts = fs_reg(this, glsl_type::float_type);<br>
          packed_consts.type = result.type;<br>
diff --git a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c<br>
index d0ce412..55152c2 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c<br>
+++ b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c<br>
@@ -67,7 +67,6 @@ static void<br>
 brw_upload_gs_ubo_surfaces(struct brw_context *brw)<br>
 {<br>
    struct gl_context *ctx = &brw->ctx;<br>
-   struct brw_stage_state *stage_state = &brw->gs.base;<br>
<br>
    /* _NEW_PROGRAM */<br>
    struct gl_shader_program *prog = ctx->Shader.CurrentGeometryProgram;<br>
@@ -75,15 +74,16 @@ brw_upload_gs_ubo_surfaces(struct brw_context *brw)<br>
    if (!prog)<br>
       return;<br>
<br>
+   /* CACHE_NEW_GS_PROG */<br>
    brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_GEOMETRY],<br>
-                          &stage_state->surf_offset[SURF_INDEX_VEC4_UBO(0)]);<br>
+                          &brw->gs.base, &brw->gs.prog_data->base.base);<br>
 }<br>
<br>
 const struct brw_tracked_state brw_gs_ubo_surfaces = {<br>
    .dirty = {<br>
       .mesa = _NEW_PROGRAM,<br>
       .brw = BRW_NEW_BATCH | BRW_NEW_UNIFORM_BUFFER,<br>
-      .cache = 0,<br>
+      .cache = CACHE_NEW_GS_PROG,<br>
    },<br>
    .emit = brw_upload_gs_ubo_surfaces,<br>
 };<br>
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h<br>
index ec64328..0d8503a 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_state.h<br>
+++ b/src/mesa/drivers/dri/i965/brw_state.h<br>
@@ -239,12 +239,6 @@ brw_upload_vec4_pull_constants(struct brw_context *brw,<br>
                                const struct gl_program *prog,<br>
                                struct brw_stage_state *stage_state,<br>
                                const struct brw_vec4_prog_data *prog_data);<br>
-void<br>
-brw_upload_binding_table(struct brw_context *brw,<br>
-                         GLbitfield brw_new_binding_table,<br>
-                         struct brw_stage_state *stage_state,<br>
-                         unsigned binding_table_entries,<br>
-                         int shader_time_surf_index);<br>
<br>
 /* gen7_vs_state.c */<br>
 void<br>
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp<br>
index 75c3d34..1f34cf4 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp<br>
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp<br>
@@ -1405,6 +1405,18 @@ vec4_visitor::emit_shader_time_write(enum shader_time_shader_type type,<br>
    emit(SHADER_OPCODE_SHADER_TIME_ADD, dst_reg(), src_reg(dst));<br>
 }<br>
<br>
+void<br>
+vec4_visitor::assign_binding_table_offsets()<br>
+{<br>
+   prog_data->base.binding_table.texture_start = SURF_INDEX_VEC4_TEXTURE(0);<br>
+   prog_data->base.binding_table.ubo_start = SURF_INDEX_VEC4_UBO(0);<br>
+   prog_data->base.binding_table.shader_time_start = SURF_INDEX_VEC4_SHADER_TIME;<br>
+   prog_data->base.binding_table.gather_texture_start = SURF_INDEX_VEC4_GATHER_TEXTURE(0);<br>
+   prog_data->base.binding_table.pull_constants_start = SURF_INDEX_VEC4_CONST_BUFFER;<br>
+<br>
+   /* prog_data->base.binding_table.size will be set by mark_surface_used. */<br>
+}<br>
+<br>
 bool<br>
 vec4_visitor::run()<br>
 {<br>
@@ -1413,6 +1425,8 @@ vec4_visitor::run()<br>
    if (INTEL_DEBUG & DEBUG_SHADER_TIME)<br>
       emit_shader_time_begin();<br>
<br>
+   assign_binding_table_offsets();<br>
+<br>
    emit_prolog();<br>
<br>
    /* Generate VS IR for main().  (the visitor only descends into<br>
@@ -1578,7 +1592,7 @@ bool<br>
 brw_vec4_prog_data_compare(const struct brw_vec4_prog_data *a,<br>
                            const struct brw_vec4_prog_data *b)<br>
 {<br>
-   /* Compare all the struct up to the pointers. */<br>
+   /* Compare all the struct (including the base) up to the pointers. */<br>
    if (memcmp(a, b, offsetof(struct brw_vec4_prog_data, param)))<br>
       return false;<br>
<br>
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h<br>
index cebf573..d75c46a 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_vec4.h<br>
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h<br>
@@ -332,6 +332,7 @@ public:<br>
    bool run(void);<br>
    void fail(const char *msg, ...);<br>
<br>
+   void assign_binding_table_offsets();<br>
    int virtual_grf_alloc(int size);<br>
    void setup_uniform_clipplane_values();<br>
    void setup_uniform_values(ir_variable *ir);<br>
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp<br>
index 00efb10..4cac292 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp<br>
+++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp<br>
@@ -157,8 +157,8 @@ vec4_generator::mark_surface_used(unsigned surf_index)<br>
 {<br>
    assert(surf_index < BRW_MAX_VEC4_SURFACES);<br>
<br>
-   prog_data->binding_table_size = MAX2(prog_data->binding_table_size,<br>
-                                        surf_index + 1);<br>
+   prog_data->base.binding_table.size = MAX2(prog_data->base.binding_table.size,<br>
+                                             (surf_index + 1) * 4);<br>
 }<br>
<br>
 void<br>
@@ -385,9 +385,9 @@ vec4_generator::generate_tex(vec4_instruction *inst,<br>
       break;<br>
    }<br>
<br>
-   uint32_t surface_index = inst->opcode == SHADER_OPCODE_TG4<br>
-      ? SURF_INDEX_VEC4_GATHER_TEXTURE(inst->sampler)<br>
-      : SURF_INDEX_VEC4_TEXTURE(inst->sampler);<br>
+   uint32_t surface_index = (inst->opcode == SHADER_OPCODE_TG4<br>
+      ? prog_data->base.binding_table.gather_texture_start<br>
+      : prog_data->base.binding_table.texture_start) + inst->sampler;<br>
<br>
    brw_SAMPLE(p,<br>
              dst,<br>
@@ -1100,8 +1100,9 @@ vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,<br>
       break;<br>
<br>
    case SHADER_OPCODE_SHADER_TIME_ADD:<br>
-      brw_shader_time_add(p, src[0], SURF_INDEX_VEC4_SHADER_TIME);<br>
-      mark_surface_used(SURF_INDEX_VEC4_SHADER_TIME);<br>
+      brw_shader_time_add(p, src[0],<br>
+                          prog_data->base.binding_table.shader_time_start);<br>
+      mark_surface_used(prog_data->base.binding_table.shader_time_start);<br>
       break;<br>
<br>
    case VS_OPCODE_UNPACK_FLAGS_SIMD4X2:<br>
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs.c b/src/mesa/drivers/dri/i965/brw_vec4_gs.c<br>
index 967e384..b48422c 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs.c<br>
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs.c<br>
@@ -286,6 +286,8 @@ brw_upload_gs_prog(struct brw_context *brw)<br>
                                 gp, &key);<br>
       assert(success);<br>
    }<br>
+   brw->gs.base.prog_data = &brw->gs.prog_data->base.base;<br>
+<br>
    if (memcmp(&brw->vs.prog_data->base.vue_map, &brw->vue_map_geom_out,<br>
               sizeof(brw->vue_map_geom_out)) != 0) {<br>
       brw->vue_map_geom_out = brw->gs.prog_data->base.vue_map;<br>
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp<br>
index 9e6cc78..150bc31 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp<br>
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp<br>
@@ -1552,7 +1552,7 @@ vec4_visitor::visit(ir_expression *ir)<br>
       src_reg packed_consts = src_reg(this, glsl_type::vec4_type);<br>
       packed_consts.type = result.type;<br>
       src_reg surf_index =<br>
-         src_reg(SURF_INDEX_VEC4_UBO(uniform_block->value.u[0]));<br>
+         src_reg(prog_data->base.binding_table.ubo_start + uniform_block->value.u[0]);<br>
       if (const_offset_ir) {<br>
          offset = src_reg(const_offset / 16);<br>
       } else {<br>
@@ -2987,7 +2987,7 @@ vec4_visitor::emit_pull_constant_load(vec4_instruction *inst,<br>
                                      int base_offset)<br>
 {<br>
    int reg_offset = base_offset + orig_src.reg_offset;<br>
-   src_reg index = src_reg((unsigned)SURF_INDEX_VEC4_CONST_BUFFER);<br>
+   src_reg index = src_reg(prog_data->base.binding_table.pull_constants_start);<br>
    src_reg offset = get_pull_constant_offset(inst, orig_src.reladdr, reg_offset);<br>
    vec4_instruction *load;<br>
<br>
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp b/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp<br>
index d2dc253..1f3d75c 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp<br>
+++ b/src/mesa/drivers/dri/i965/brw_vec4_vp.cpp<br>
@@ -560,7 +560,7 @@ vec4_vs_visitor::get_vp_src_reg(const prog_src_register &src)<br>
       #endif<br>
<br>
          result = src_reg(this, glsl_type::vec4_type);<br>
-         src_reg surf_index = src_reg(unsigned(SURF_INDEX_VEC4_CONST_BUFFER));<br>
+         src_reg surf_index = src_reg(unsigned(prog_data->base.binding_table.pull_constants_start));<br>
          vec4_instruction *load =<br>
             new(mem_ctx) vec4_instruction(this, VS_OPCODE_PULL_CONSTANT_LOAD,<br>
                                           dst_reg(result), surf_index, reladdr);<br>
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c<br>
index 5d4423f..c0ae3ed 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_vs.c<br>
+++ b/src/mesa/drivers/dri/i965/brw_vs.c<br>
@@ -488,6 +488,8 @@ static void brw_upload_vs_prog(struct brw_context *brw)<br>
       (void) success;<br>
       assert(success);<br>
    }<br>
+   brw->vs.base.prog_data = &brw->vs.prog_data->base.base;<br>
+<br>
    if (memcmp(&brw->vs.prog_data->base.vue_map, &brw->vue_map_geom_out,<br>
               sizeof(brw->vue_map_geom_out)) != 0) {<br>
       brw->vue_map_vs = brw->vs.prog_data->base.vue_map;<br>
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c<br>
index 2c5d06f..7e4bcc0 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c<br>
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c<br>
@@ -44,6 +44,7 @@ brw_upload_vec4_pull_constants(struct brw_context *brw,<br>
                                const struct brw_vec4_prog_data *prog_data)<br>
 {<br>
    int i;<br>
+   uint32_t surf_index = prog_data->base.binding_table.pull_constants_start;<br>
<br>
    /* Updates the ParamaterValues[i] pointers for all parameters of the<br>
     * basic type of PROGRAM_STATE_VAR.<br>
@@ -54,7 +55,7 @@ brw_upload_vec4_pull_constants(struct brw_context *brw,<br>
       if (stage_state->const_bo) {<br>
         drm_intel_bo_unreference(stage_state->const_bo);<br>
         stage_state->const_bo = NULL;<br>
-        stage_state->surf_offset[SURF_INDEX_VEC4_CONST_BUFFER] = 0;<br>
+        stage_state->surf_offset[surf_index] = 0;<br>
         brw->state.dirty.brw |= brw_new_constbuf;<br>
       }<br>
       return;<br>
@@ -84,9 +85,9 @@ brw_upload_vec4_pull_constants(struct brw_context *brw,<br>
<br>
    drm_intel_gem_bo_unmap_gtt(stage_state->const_bo);<br>
<br>
-   const int surf = SURF_INDEX_VEC4_CONST_BUFFER;<br>
    brw->vtbl.create_constant_surface(brw, stage_state->const_bo, 0, size,<br>
-                                     &stage_state->surf_offset[surf], false);<br>
+                                     &stage_state->surf_offset[surf_index],<br>
+                                     false);<br>
<br>
    brw->state.dirty.brw |= brw_new_constbuf;<br>
 }<br>
@@ -127,8 +128,6 @@ const struct brw_tracked_state brw_vs_pull_constants = {<br>
 static void<br>
 brw_upload_vs_ubo_surfaces(struct brw_context *brw)<br>
 {<br>
-   struct brw_stage_state *stage_state = &brw->vs.base;<br>
-<br>
    struct gl_context *ctx = &brw->ctx;<br>
    /* _NEW_PROGRAM */<br>
    struct gl_shader_program *prog = ctx->Shader.CurrentVertexProgram;<br>
@@ -136,15 +135,16 @@ brw_upload_vs_ubo_surfaces(struct brw_context *brw)<br>
    if (!prog)<br>
       return;<br>
<br>
+   /* CACHE_NEW_VS_PROG */<br>
    brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_VERTEX],<br>
-                          &stage_state->surf_offset[SURF_INDEX_VEC4_UBO(0)]);<br>
+                          &brw->vs.base, &brw->vs.prog_data->base.base);<br>
 }<br>
<br>
 const struct brw_tracked_state brw_vs_ubo_surfaces = {<br>
    .dirty = {<br>
       .mesa = _NEW_PROGRAM,<br>
       .brw = BRW_NEW_BATCH | BRW_NEW_UNIFORM_BUFFER,<br>
-      .cache = 0,<br>
+      .cache = CACHE_NEW_VS_PROG,<br>
    },<br>
    .emit = brw_upload_vs_ubo_surfaces,<br>
 };<br>
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c<br>
index e0969dd..ee6573c 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_wm.c<br>
+++ b/src/mesa/drivers/dri/i965/brw_wm.c<br>
@@ -108,7 +108,7 @@ brw_wm_prog_data_compare(const void *in_a, const void *in_b)<br>
    const struct brw_wm_prog_data *a = in_a;<br>
    const struct brw_wm_prog_data *b = in_b;<br>
<br>
-   /* Compare all the struct up to the pointers. */<br>
+   /* Compare all the struct (including the base) up to the pointers. */<br>
    if (memcmp(a, b, offsetof(struct brw_wm_prog_data, param)))<br>
       return false;<br>
<br>
@@ -511,6 +511,7 @@ brw_upload_wm_prog(struct brw_context *brw)<br>
       (void) success;<br>
       assert(success);<br>
    }<br>
+   brw->wm.base.prog_data = &brw->wm.prog_data->base;<br>
 }<br>
<br>
<br>
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c<br>
index 6e91857..e1b5cfc 100644<br>
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c<br>
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c<br>
@@ -424,7 +424,8 @@ brw_upload_wm_pull_constants(struct brw_context *brw)<br>
       (struct brw_fragment_program *) brw->fragment_program;<br>
    struct gl_program_parameter_list *params = fp->program.Base.Parameters;<br>
    const int size = brw->wm.prog_data->nr_pull_params * sizeof(float);<br>
-   const int surf_index = SURF_INDEX_FRAG_CONST_BUFFER;<br>
+   const int surf_index =<br>
+      brw->wm.prog_data->base.binding_table.pull_constants_start;<br>
    float *constants;<br>
    unsigned int i;<br>
<br>
@@ -496,12 +497,14 @@ brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)<br>
    drm_intel_bo *bo = NULL;<br>
    unsigned pitch_minus_1 = 0;<br>
    uint32_t multisampling_state = 0;<br>
+   uint32_t surf_index =<br>
+      brw->wm.prog_data->binding_table.render_target_start + unit;<br>
<br>
    /* _NEW_BUFFERS */<br>
    const struct gl_framebuffer *fb = ctx->DrawBuffer;<br>
<br>
    surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,<br>
-                          &brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)]);<br>
+                          &brw->wm.base.surf_offset[surf_index]);<br>
<br>
    if (fb->Visual.samples > 1) {<br>
       /* On Gen6, null render targets seem to cause GPU hangs when<br>
@@ -554,7 +557,7 @@ brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)<br>
<br>
    if (bo) {<br>
       drm_intel_bo_emit_reloc(brw-><a href="http://batch.bo" target="_blank">batch.bo</a>,<br>
-                              brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)] + 4,<br>
+                              brw->wm.base.surf_offset[surf_index] + 4,<br>
                               bo, 0,<br>
                               I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);<br>
    }<br>
@@ -580,6 +583,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,<br>
    uint32_t format = 0;<br>
    /* _NEW_BUFFERS */<br>
    gl_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));<br>
+   uint32_t surf_index =<br>
+      brw->wm.prog_data->binding_table.render_target_start + unit;<br>
<br>
    assert(!layered);<br>
<br>
@@ -603,7 +608,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,<br>
    region = irb->mt->region;<br>
<br>
    surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,<br>
-                          &brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)]);<br>
+                          &brw->wm.base.surf_offset[surf_index]);<br>
<br>
    format = brw->render_target_format[rb_format];<br>
    if (unlikely(!brw->format_supported_as_render_target[rb_format])) {<br>
@@ -659,7 +664,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,<br>
    }<br>
<br>
    drm_intel_bo_emit_reloc(brw-><a href="http://batch.bo" target="_blank">batch.bo</a>,<br>
-                          brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)] + 4,<br>
+                          brw->wm.base.surf_offset[surf_index] + 4,<br>
                           region->bo,<br>
                           surf[1] - region->bo->offset,<br>
                           I915_GEM_DOMAIN_RENDER,<br>
@@ -715,7 +720,7 @@ const struct brw_tracked_state gen6_renderbuffer_surfaces = {<br>
 static void<br>
 update_stage_texture_surfaces(struct brw_context *brw,<br>
                               const struct gl_program *prog,<br>
-                              uint32_t *surf_offset,<br>
+                              struct brw_stage_state *stage_state,<br>
                               bool for_gather)<br>
 {<br>
    if (!prog)<br>
@@ -723,8 +728,13 @@ update_stage_texture_surfaces(struct brw_context *brw,<br>
<br>
    struct gl_context *ctx = &brw->ctx;<br>
<br>
-   unsigned num_samplers = _mesa_fls(prog->SamplersUsed);<br>
+   uint32_t *surf_offset = stage_state->surf_offset;<br>
+   if (for_gather)<br>
+      surf_offset += stage_state->prog_data->binding_table.gather_texture_start;<br>
+   else<br>
+      surf_offset += stage_state->prog_data->binding_table.texture_start;<br>
<br>
+   unsigned num_samplers = _mesa_fls(prog->SamplersUsed);<br>
    for (unsigned s = 0; s < num_samplers; s++) {<br>
       surf_offset[s] = 0;<br>
<br>
@@ -756,37 +766,19 @@ brw_update_texture_surfaces(struct brw_context *brw)<br>
    struct gl_program *fs = (struct gl_program *) brw->fragment_program;<br>
<br>
    /* _NEW_TEXTURE */<br>
-   update_stage_texture_surfaces(brw, vs,<br>
-                                 brw->vs.base.surf_offset +<br>
-                                 SURF_INDEX_VEC4_TEXTURE(0),<br>
-                                 false);<br>
-   update_stage_texture_surfaces(brw, gs,<br>
-                                 brw->gs.base.surf_offset +<br>
-                                 SURF_INDEX_VEC4_TEXTURE(0),<br>
-                                 false);<br>
-   update_stage_texture_surfaces(brw, fs,<br>
-                                 brw->wm.base.surf_offset +<br>
-                                 SURF_INDEX_TEXTURE(0),<br>
-                                 false);<br>
+   update_stage_texture_surfaces(brw, vs, &brw->vs.base, false);<br>
+   update_stage_texture_surfaces(brw, gs, &brw->gs.base, false);<br>
+   update_stage_texture_surfaces(brw, fs, &brw->wm.base, false);<br>
<br>
    /* emit alternate set of surface state for gather. this<br>
     * allows the surface format to be overriden for only the<br>
     * gather4 messages. */<br>
    if (vs && vs->UsesGather)<br>
-      update_stage_texture_surfaces(brw, vs,<br>
-                                    brw->vs.base.surf_offset +<br>
-                                    SURF_INDEX_VEC4_GATHER_TEXTURE(0),<br>
-                                    true);<br>
+      update_stage_texture_surfaces(brw, vs, &brw->vs.base, true);<br>
    if (gs && gs->UsesGather)<br>
-      update_stage_texture_surfaces(brw, gs,<br>
-                                    brw->gs.base.surf_offset +<br>
-                                    SURF_INDEX_VEC4_GATHER_TEXTURE(0),<br>
-                                    true);<br>
+      update_stage_texture_surfaces(brw, gs, &brw->gs.base, true);<br>
    if (fs && fs->UsesGather)<br>
-      update_stage_texture_surfaces(brw, fs,<br>
-                                    brw->wm.base.surf_offset +<br>
-                                    SURF_INDEX_GATHER_TEXTURE(0),<br>
-                                    true);<br>
+      update_stage_texture_surfaces(brw, fs, &brw->wm.base, true);<br>
<br>
    brw->state.dirty.brw |= BRW_NEW_SURFACES;<br>
 }<br>
@@ -806,13 +798,17 @@ const struct brw_tracked_state brw_texture_surfaces = {<br>
 void<br>
 brw_upload_ubo_surfaces(struct brw_context *brw,<br>
                        struct gl_shader *shader,<br>
-                       uint32_t *surf_offsets)<br>
+                        struct brw_stage_state *stage_state,<br>
+                        struct brw_stage_prog_data *prog_data)<br>
 {<br>
    struct gl_context *ctx = &brw->ctx;<br>
<br>
    if (!shader)<br>
       return;<br>
<br>
+   uint32_t *surf_offsets =<br>
+      &stage_state->surf_offset[prog_data->binding_table.ubo_start];<br>
+<br>
    for (int i = 0; i < shader->NumUniformBlocks; i++) {<br>
       struct gl_uniform_buffer_binding *binding;<br>
       struct intel_buffer_object *intel_bo;<br>
@@ -845,15 +841,16 @@ brw_upload_wm_ubo_surfaces(struct brw_context *brw)<br>
    if (!prog)<br>
       return;<br>
<br>
+   /* CACHE_NEW_WM_PROG */<br>
    brw_upload_ubo_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_FRAGMENT],<br>
-                          &brw->wm.base.surf_offset[SURF_INDEX_WM_UBO(0)]);<br>
+                           &brw->wm.base, &brw->wm.prog_data->base);<br>
 }<br>
<br>
 const struct brw_tracked_state brw_wm_ubo_surfaces = {<br>
    .dirty = {<br>
       .mesa = _NEW_PROGRAM,<br>
       .brw = BRW_NEW_BATCH | BRW_NEW_UNIFORM_BUFFER,<br>
-      .cache = 0,<br>
+      .cache = CACHE_NEW_WM_PROG,<br>
    },<br>
    .emit = brw_upload_wm_ubo_surfaces,<br>
 };<br>
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c<br>
index 564ac76..4488d48 100644<br>
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c<br>
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c<br>
@@ -451,9 +451,11 @@ gen7_update_null_renderbuffer_surface(struct brw_context *brw, unsigned unit)<br>
<br>
    /* _NEW_BUFFERS */<br>
    const struct gl_framebuffer *fb = ctx->DrawBuffer;<br>
+   uint32_t surf_index =<br>
+      brw->wm.prog_data->binding_table.render_target_start + unit;<br>
<br>
    uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 8 * 4, 32,<br>
-                                    &brw->wm.base.surf_offset[SURF_INDEX_DRAW(unit)]);<br>
+                                    &brw->wm.base.surf_offset[surf_index]);<br>
    memset(surf, 0, 8 * 4);<br>
<br>
    /* From the Ivybridge PRM, Volume 4, Part 1, page 65,<br>
@@ -495,7 +497,8 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,<br>
    GLenum gl_target = rb->TexImage ?<br>
                          rb->TexImage->TexObject->Target : GL_TEXTURE_2D;<br>
<br>
-   uint32_t surf_index = SURF_INDEX_DRAW(unit);<br>
+   uint32_t surf_index =<br>
+      brw->wm.prog_data->binding_table.render_target_start + unit;<br>
<br>
    uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 8 * 4, 32,<br>
                                     &brw->wm.base.surf_offset[surf_index]);<br>
<span class="HOEnZb"><font color="#888888">--<br>
1.8.4.rc3<br>
<br>
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</font></span></blockquote></div><br></div></div>