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<head>
<base href="https://bugs.freedesktop.org/" />
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<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [swrast] piglit glean fbo regression"
href="https://bugs.freedesktop.org/show_bug.cgi?id=72325">72325</a>
</td>
</tr>
<tr>
<th>Keywords</th>
<td>regression
</td>
</tr>
<tr>
<th>CC</th>
<td>airlied@freedesktop.org
</td>
</tr>
<tr>
<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Summary</th>
<td>[swrast] piglit glean fbo regression
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Reporter</th>
<td>vlee@freedesktop.org
</td>
</tr>
<tr>
<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Version</th>
<td>git
</td>
</tr>
<tr>
<th>Component</th>
<td>Other
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr></table>
<p>
<div>
<pre>mesa: 314ccf69016d0025ce251155553cc448159a3b10 (master)
$ ./bin/glean -t fbo --quick
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is supported
depth = 0, stencil = 0
(0, 28) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000,
0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:849)
mode = 0
depth = 0, stencil = 0
(0, 28) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000,
0.000000, 0.000000]
FAILURE: Render to multi texture failed (at tfbo.cpp:1051)
depth = 1, stencil = 0
(0, 28) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000,
1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1154)
fbo: FAIL rgba8, db, z24, s8, win+pmap, id 33
3 tests passed, 3 tests failed.
a43b49dfb13dc7e6d2d6d7ceee892077038d7102 is the first bad commit
commit a43b49dfb13dc7e6d2d6d7ceee892077038d7102
Author: Dave Airlie <<a href="mailto:airlied@redhat.com">airlied@redhat.com</a>>
Date: Wed Nov 13 12:53:52 2013 +1000
mesa/swrast: fix inverted front buffer rendering with old-school swrast
I've no idea when this broke, but we have some people who wanted it fixed,
so here's my attempt.
reproducer, run readpix with swrast hit f, or run trival tri -sb things are
upside down, after this patch they aren't.
Bugzilla: <a class="bz_bug_link
bz_status_VERIFIED bz_closed"
title="VERIFIED FIXED - Mesa/demo mipmap_limits upside down with running by SOFTWARE"
href="show_bug.cgi?id=62142">https://bugs.freedesktop.org/show_bug.cgi?id=62142</a>
Bugzilla: <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Certain Mesa Demos Rendering Inverted (vertically)"
href="show_bug.cgi?id=66213">https://bugs.freedesktop.org/show_bug.cgi?id=66213</a>
Cc: <<a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>>"
Signed-off-by: Dave Airlie <<a href="mailto:airlied@redhat.com">airlied@redhat.com</a>>
:040000 040000 70e437e84fa67556a6469a8bf75277a6ec07e8a6
a307a4bc1dcb80aae42897ce27b7771dd8760f4f M src
bisect run success</pre>
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