<div dir="ltr">On 26 November 2013 00:02, Francisco Jerez <span dir="ltr"><<a href="mailto:currojerez@riseup.net" target="_blank">currojerez@riseup.net</a>></span> wrote:<br><div class="gmail_extra"><div class="gmail_quote">
<blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><br>
+<br>
+ if (qualifier.flags.q.early_fragment_tests) {<br>
+ state->early_fragment_tests = true;<br>
+ qualifier.flags.q.early_fragment_tests = 0;<br>
+ }<br></blockquote><div><br>"early_fragment_tests" should only be allowed in fragment shaders. As written, the code permits it for any shader input.<br><br></div><div>With that fixed, this patch is:<br><br>
Reviewed-by: Paul Berry <<a href="mailto:stereotype441@gmail.com">stereotype441@gmail.com</a>><br></div></div></div></div>