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<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Queries on textures with borders give incorrect results"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73144">73144</a>
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
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<th>Summary</th>
<td>Queries on textures with borders give incorrect results
</td>
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<th>Severity</th>
<td>normal
</td>
</tr>
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<th>Classification</th>
<td>Unclassified
</td>
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<th>OS</th>
<td>All
</td>
</tr>
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<th>Reporter</th>
<td>bmerry@gmail.com
</td>
</tr>
<tr>
<th>Hardware</th>
<td>Other
</td>
</tr>
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<th>Status</th>
<td>NEW
</td>
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<th>Version</th>
<td>10.0
</td>
</tr>
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<th>Component</th>
<td>Drivers/X11
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
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<pre>When I create a 1D texture with width 6 and border 1, querying GL_TEXTURE_WIDTH
and GL_TEXTURE_BORDER return 4 and 0 respectively, instead of 6 and 1. I will
attach a piglit test.
Mesa 10.0.1 configured with --enable-xlib-glx --disable-dri
--with-gallium-drivers=swrast --with-egl-platforms=x11 and
LD_LIBRARY_PATH=<mesadir>/lib (i.e. not the gallium subdirectory).</pre>
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