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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED DUPLICATE - GoldSrc and Source Games Segfault on Launch"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73854#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED DUPLICATE - GoldSrc and Source Games Segfault on Launch"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73854">bug 73854</a>
from <span class="vcard"><a class="email" href="mailto:mmstickman@gmail.com" title="mmstickman@gmail.com">mmstickman@gmail.com</a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=73854#c13">comment #13</a>)
<span class="quote">> Here is the changelist of the ppa build:
> <a href="https://launchpadlibrarian.net/162987663/mesa_10.1~git1401210730">https://launchpadlibrarian.net/162987663/mesa_10.1~git1401210730</a>.
> ded567+curaga~gd~s_source.changes
>
> And here is the corresponding Mesa commit list:
> <a href="http://cgit.freedesktop.org/mesa/mesa/log/?qt=range&q=d6b6ab5..ded5674">http://cgit.freedesktop.org/mesa/mesa/log/?qt=range&q=d6b6ab5..ded5674</a> .
> Mostly ARB_viewport_array and i965 changes; I see no udev-related changes,
> or radeon-related changes.
>
> It might be that mmstickman and Nicholas Miell are seeing different
> segfaults, in which case: mmstickman, please provide the backtrace. IIRC
> you can run "GAME_DEBUGGER=gdb steam" in terminal, launch the game, then
> type "r" in the gdb prompt to start the game, and "bt" to obtain the
> backtrace after it segfaulted.</span >
That doesn't seem to do anything. The game launches without needing to issue r
and bt subsequently does nothing.</pre>
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