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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED DUPLICATE - GoldSrc and Source Games Segfault on Launch"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73854#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED DUPLICATE - GoldSrc and Source Games Segfault on Launch"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73854">bug 73854</a>
from <span class="vcard"><a class="email" href="mailto:amonakov@gmail.com" title="Alexander Monakov <amonakov@gmail.com>"> <span class="fn">Alexander Monakov</span></a>
</span></b>
<pre>Here is the changelist of the ppa build:
<a href="https://launchpadlibrarian.net/162987663/mesa_10.1~git1401210730.ded567+curaga~gd~s_source.changes">https://launchpadlibrarian.net/162987663/mesa_10.1~git1401210730.ded567+curaga~gd~s_source.changes</a>
And here is the corresponding Mesa commit list:
<a href="http://cgit.freedesktop.org/mesa/mesa/log/?qt=range&q=d6b6ab5..ded5674">http://cgit.freedesktop.org/mesa/mesa/log/?qt=range&q=d6b6ab5..ded5674</a> .
Mostly ARB_viewport_array and i965 changes; I see no udev-related changes, or
radeon-related changes.
It might be that mmstickman and Nicholas Miell are seeing different segfaults,
in which case: mmstickman, please provide the backtrace. IIRC you can run
"GAME_DEBUGGER=gdb steam" in terminal, launch the game, then type "r" in the
gdb prompt to start the game, and "bt" to obtain the backtrace after it
segfaulted.</pre>
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