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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74010#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - mesa-10.0.2: z-buffer issue with opengl 3.3 context on intel"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74010">bug 74010</a>
from <span class="vcard"><a class="email" href="mailto:evgen.ibqn@gmail.com" title="Evgeny Bobkin <evgen.ibqn@gmail.com>"> <span class="fn">Evgeny Bobkin</span></a>
</span></b>
<pre>Well, it should be noted, that test case is a OpenGL-cpp.tar.gz file
and the mentioned above video is a .webm file
This test sample runs fine as well when started with $ optirun ./tutorial4
on configure
Vendor: ........... NVIDIA Corporation
Renderer: ......... GeForce GT 640M/PCIe/SSE2
Version: .......... 3.3.0 NVIDIA 331.38
GLSL version: ..... 3.30 NVIDIA via Cg compiler
on GL init
shader id is 2
shader id is 3
on configure</pre>
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