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<body><span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - es2tri fragment shader did not compile AMD ARUBA"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73631">bug 73631</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
</td>
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<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
</td>
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - es2tri fragment shader did not compile AMD ARUBA"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73631#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - es2tri fragment shader did not compile AMD ARUBA"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73631">bug 73631</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>Thanks for the report Aaron, the issue should be fixed with
commit 18a2f916afcb482458d03b468b46cf271953d789
Author: Emil Velikov <<a href="mailto:emil.l.velikov@gmail.com">emil.l.velikov@gmail.com</a>>
Date: Sun Jan 19 16:28:33 2014 +0000
opengles2/es2tri: add precision qualifier to the fragment shader
The missing qualifier causes failure during the compilation stage.
Bugzilla: <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - es2tri fragment shader did not compile AMD ARUBA"
href="show_bug.cgi?id=73631">https://bugs.freedesktop.org/show_bug.cgi?id=73631</a></pre>
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