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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - r600g: 'invalid read' linking geometry shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74717#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - r600g: 'invalid read' linking geometry shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74717">bug 74717</a>
from <span class="vcard"><a class="email" href="mailto:edwin+mesa@etorok.net" title="Török Edwin <edwin+mesa@etorok.net>"> <span class="fn">Török Edwin</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=74717#c4">comment #4</a>)
<span class="quote">> (In reply to <a href="show_bug.cgi?id=74717#c3">comment #3</a>)
> > G-truck samples don't work for me too (similar error for ether samples):
> >
> > ./gl-320-primitive-shading
> > OpenGL Version Needed 3.2 ( 3.3 Found )
> > Shader Compiler: error(high) 2: 0:1(1): error: syntax error, unexpected $end
> > Shader Compiler: error(high) 3: 0:1(1): error: syntax error, unexpected $end
> > Shader Compiler: error(high) 4: 0:1(1): error: syntax error, unexpected $end
>
> You need to run it from the source root, like this:
> $ build/build/release/gl-320-primitive-shading</span >
build/release/gl-320-primitive-shading</pre>
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