<html>
    <head>
      <base href="https://bugs.freedesktop.org/" />
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">74988</a>
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>courtney@lunarg.com
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>10.0
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Saw intermittent segfault running GLBenchmark 3.0's Manhattan test. Narrowed
issue down to writing outside the memory bounds of the texture when
decompressing ETC2 data. Probably the root cause of <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Segfault when calling glCompressedTexImage2D with ETC2 textures"
   href="show_bug.cgi?id=71002">bug 71002</a> (which has a nice
repro) as well.

See patch mesa-add-bounds-checking-to-eliminate-buffer-overrun on mesadev for
more details.</pre>
        </div>
      </p>
      <hr>
      <span>You are receiving this mail because:</span>
      
      <ul>
          <li>You are the assignee for the bug.</li>
      </ul>
    </body>
</html>