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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Compile error due to undefined reference to `gbm_dri_backend', fix attached"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78225#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Compile error due to undefined reference to `gbm_dri_backend', fix attached"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78225">bug 78225</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>Have you tried using EGL with the mentioned config/patch ?
AFAICS both gbm backends require DRI, thus in your case you're building only an
empty libgbm library which does not provide much functionality on it's own.
If you want a gallium based swrast + opengl, egl etc. I would drop the
"disable-dri" part.
Meanwhile I'll prep a patch that errors out on --enable-gbm --disable-dri.</pre>
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