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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - swrast/radeonsi: Supertuxkart 0.8.1 (32bit) xserver segfault"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78604#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - swrast/radeonsi: Supertuxkart 0.8.1 (32bit) xserver segfault"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78604">bug 78604</a>
from <span class="vcard"><a class="email" href="mailto:b.bellec@gmail.com" title="Benjamin Bellec <b.bellec@gmail.com>"> <span class="fn">Benjamin Bellec</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=78604#c11">comment #11</a>)
<span class="quote">> (In reply to <a href="show_bug.cgi?id=78604#c6">comment #6</a>)
> > libGL error: dlopen /usr/lib/dri/r600_dri.so failed (./bin/libgcc_s.so.1:
> > version `GCC_4.7.0' not found (required by /usr/lib/dri/r600_dri.so))
> > libGL error: unable to load driver: r600_dri.so
>
> r600_dri.so fails to load because of the game's copy of libgcc_s.so.1.
> Remove that to avoid this.</span >
Indeed, it's a good workaround.
But why this commit spotted the issue? I guess the Steam's libgcc_s.so was
already here before.</pre>
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