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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [llvmpipe] SIGSEGV src/gallium/drivers/llvmpipe/lp_rast_priv.h:218"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79421#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [llvmpipe] SIGSEGV src/gallium/drivers/llvmpipe/lp_rast_priv.h:218"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79421">bug 79421</a>
from <span class="vcard"><a class="email" href="mailto:sroland@vmware.com" title="Roland Scheidegger <sroland@vmware.com>"> <span class="fn">Roland Scheidegger</span></a>
</span></b>
<pre>I can't reproduce this, and valgrind didn't show anything suspicious neither.
Is this a regression?
I see the problem though, we're missing a test for non-zero cbuf in
lp_rast_shade_tile (which we already do in lp_rast_shade_quads_mask).
For some reason though when I run the test it never touches lp_rast_shade_tile
just lp_rast_shade_quads_mask which certainly explains why it doesn't crash -
from a quick glance with the geometry I get lp_rast_shade_tile should be
impossible. In any case I increased the FB_SIZE in the piglit test which made
it crash indeed. I'm going to post a fix...</pre>
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