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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Doom3 BFG doesnt start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78773#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Doom3 BFG doesnt start"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78773">bug 78773</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>I'm getting a lot of shader compiler errors when testing current RBDOOM-3-BFG
git (485edfebc146c6c60fe4e918d7bb7b18e1e87f1b) on IVB. These are all related to
implicit conversion, coming from following code snippet:
--- 8< ---
144: int numSamples = 12 ;
145: float stepSize = 1.0 / numSamples ;
--- 8< ---
0:145(19): error: could not implicitly convert operands to arithmetic operator</pre>
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