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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - TGSI constant buffer overrun causes assertion failure"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81834#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - TGSI constant buffer overrun causes assertion failure"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81834">bug 81834</a>
from <span class="vcard"><a class="email" href="mailto:haagch@frickel.club" title="Christoph Haag <haagch@frickel.club>"> <span class="fn">Christoph Haag</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=81834#c3">comment #3</a>)
<span class="quote">> (In reply to <a href="show_bug.cgi?id=81834#c2">comment #2</a>)
> > The effects cave demo is having yet another crash.
> [...]
> > Might be because of the revert or not...
>
> I don't think it's related to the revert. Looks like the kernel fails to
> provide CPU access to a BO for storing shader machine code. What kernel are
> you using?</span >
3.16-rc7 mainline.
Should I create a new bug report?</pre>
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