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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Can't set int attributes to certain values on 32-bit"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82668#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Can't set int attributes to certain values on 32-bit"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82668">bug 82668</a>
from <span class="vcard"><a class="email" href="mailto:neil@linux.intel.com" title="Neil Roberts <neil@linux.intel.com>"> <span class="fn">Neil Roberts</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=82668#c0">comment #0</a>)
<span class="quote">> On 32-bit builds you can't set int attributes using glUniformI*</span >
Err, I meant glVertexAttribI*</pre>
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