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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Syntax error in setup_glsl_blit_framebuffer() with VS2012"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=83149">83149</a>
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Syntax error in setup_glsl_blit_framebuffer() with VS2012
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>critical
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Windows (All)
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>genpfault@gmail.com
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86 (IA32)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>10.2
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Using the 10.2.6 release zip
(<a href="ftp://ftp.freedesktop.org/pub/mesa/10.2.6/MesaLib-10.2.6.zip">ftp://ftp.freedesktop.org/pub/mesa/10.2.6/MesaLib-10.2.6.zip</a>) with the VS2012
compiler.

scons invocation:
LLVM=c:/llvm /c/Python27/python /c/Python27/Scripts/scons.py build=release
machine=x86 platform=windows gles=yes llvm=yes MSVC_VERSION=11.0

This line:

unsigned texcoord_size = 2 + (src_rb->Depth > 1 ? 1 : 0);

in setup_glsl_blit_framebuffer() results in a syntax error:

src\mesa\drivers\common\meta_blit.c(331) : error C2143: syntax error : missing
';' before 'type'

Moving the declaration to the top of the function fixes the error:

{
   unsigned texcoord_size = 0;

   /* target = GL_TEXTURE_RECTANGLE is not supported in GLES 3.0 */
   assert(_mesa_is_desktop_gl(ctx) || target == GL_TEXTURE_2D);

   texcoord_size = 2 + (src_rb->Depth > 1 ? 1 : 0);
   ...</pre>
        </div>
      </p>
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