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        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - reuse_framebuffer_texture_attachment does not set Layered field"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=83596">83596</a>
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>reuse_framebuffer_texture_attachment does not set Layered field
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>vljn@ovi.com
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Created <span class=""><a href="attachment.cgi?id=105872" name="attach_105872" title="Copy layered field in reuse_framebuffer_texture_attachment">attachment 105872</a> <a href="attachment.cgi?id=105872&action=edit" title="Copy layered field in reuse_framebuffer_texture_attachment">[details]</a></span>
Copy layered field in reuse_framebuffer_texture_attachment

Hi,

the reuse_framebuffer_texture_attachment in src/mesa/main/fbobject.c does not
copy the Layered field. This generates incorrect incomplete framebuffer
statement when setting a layered fbo with a GL_DEPTH_STENCIL attachement for
instance.

I've attached a patch that fix the issue.</pre>
        </div>
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