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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - /usr/include/GL/glxext.h:480:143: error: 'GLintptr' has not been declared"
href="https://bugs.freedesktop.org/show_bug.cgi?id=83631#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - /usr/include/GL/glxext.h:480:143: error: 'GLintptr' has not been declared"
href="https://bugs.freedesktop.org/show_bug.cgi?id=83631">bug 83631</a>
from <span class="vcard"><a class="email" href="mailto:brianp@vmware.com" title="Brian Paul <brianp@vmware.com>"> <span class="fn">Brian Paul</span></a>
</span></b>
<pre>
#include "GL/glx.h" should pull in GL/gl.h (line 32) which should include
GL/glext.h So by time we hit the use of GLintptr, it should have been defined.
When I compile a trivial test program like this:
#include <GL/glx.h>
int main(void)
{
GLintptr p;
return 0;
}
it seems to work.</pre>
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