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    <body><span class="vcard"><a class="email" href="mailto:vlee@freedesktop.org" title="Vinson Lee <vlee@freedesktop.org>"> <span class="fn">Vinson Lee</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=66346">bug 66346</a>
        <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">CC</td>
           <td>
                
           </td>
           <td>jfonseca@vmware.com
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Keywords</td>
           <td>
                
           </td>
           <td>bisected
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Blocks</td>
           <td>
                
           </td>
           <td>79706
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=66346#c12">Comment # 12</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=66346">bug 66346</a>
              from <span class="vcard"><a class="email" href="mailto:vlee@freedesktop.org" title="Vinson Lee <vlee@freedesktop.org>"> <span class="fn">Vinson Lee</span></a>
</span></b>
        <pre>Regression introduced with commit 9a14e412d6de93349a490a9c4534b52c3b524ee9
during mesa 9.1.

commit 9a14e412d6de93349a490a9c4534b52c3b524ee9
Author: Brian Paul <<a href="mailto:brianp@vmware.com">brianp@vmware.com</a>>
Date:   Tue Jun 25 10:35:37 2013 -0600

    mesa: update glext.h to version 20130624

    In glapi_priv.h we always need the typedef for the GLclampx type
    since GL_OES_fixed_point is now defined in glext.h but the
    GLclampx type is not.  GLclampx is not used by anything in glext.h
    but we need it for GL ES dispatch.

    This is a huge patch because the structure of the file has been
    changed.

    The following extensions are new, however:

    GL_AMD_interleaved_elements
    GL_AMD_shader_trinary_minmax
    GL_IBM_static_data
    GL_INTEL_map_texture
    GL_NV_compute_program5
    GL_NV_deep_texture3D
    GL_NV_draw_texture
    GL_NV_shader_atomic_counters
    GL_NV_shader_storage_buffer_object
    GL_NVX_conditional_render
    GL_OES_byte_coordinates
    GL_OES_compressed_paletted_texture
    GL_OES_fixed_point
    GL_OES_query_matrix
    GL_OES_single_precision

    And these extensions were removed:

    GL_FfdMaskSGIX
    GL_INGR_palette_buffer
    GL_INTEL_texture_scissor
    GL_SGI_depth_pass_instrument
    GL_SGIX_fog_scale
    GL_SGIX_impact_pixel_texture
    GL_SGIX_texture_select

    Reviewed-by: José Fonseca <<a href="mailto:jfonseca@vmware.com">jfonseca@vmware.com</a>></pre>
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