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<body><span class="vcard"><a class="email" href="mailto:vlee@freedesktop.org" title="Vinson Lee <vlee@freedesktop.org>"> <span class="fn">Vinson Lee</span></a>
</span> changed
<a class="bz_bug_link
bz_status_NEW "
title="NEW --- - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66346">bug 66346</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">CC</td>
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</td>
<td>jfonseca@vmware.com
</td>
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<td style="text-align:right;">Keywords</td>
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<td>bisected
</td>
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<td style="text-align:right;">Blocks</td>
<td>
</td>
<td>79706
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66346#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66346">bug 66346</a>
from <span class="vcard"><a class="email" href="mailto:vlee@freedesktop.org" title="Vinson Lee <vlee@freedesktop.org>"> <span class="fn">Vinson Lee</span></a>
</span></b>
<pre>Regression introduced with commit 9a14e412d6de93349a490a9c4534b52c3b524ee9
during mesa 9.1.
commit 9a14e412d6de93349a490a9c4534b52c3b524ee9
Author: Brian Paul <<a href="mailto:brianp@vmware.com">brianp@vmware.com</a>>
Date: Tue Jun 25 10:35:37 2013 -0600
mesa: update glext.h to version 20130624
In glapi_priv.h we always need the typedef for the GLclampx type
since GL_OES_fixed_point is now defined in glext.h but the
GLclampx type is not. GLclampx is not used by anything in glext.h
but we need it for GL ES dispatch.
This is a huge patch because the structure of the file has been
changed.
The following extensions are new, however:
GL_AMD_interleaved_elements
GL_AMD_shader_trinary_minmax
GL_IBM_static_data
GL_INTEL_map_texture
GL_NV_compute_program5
GL_NV_deep_texture3D
GL_NV_draw_texture
GL_NV_shader_atomic_counters
GL_NV_shader_storage_buffer_object
GL_NVX_conditional_render
GL_OES_byte_coordinates
GL_OES_compressed_paletted_texture
GL_OES_fixed_point
GL_OES_query_matrix
GL_OES_single_precision
And these extensions were removed:
GL_FfdMaskSGIX
GL_INGR_palette_buffer
GL_INTEL_texture_scissor
GL_SGI_depth_pass_instrument
GL_SGIX_fog_scale
GL_SGIX_impact_pixel_texture
GL_SGIX_texture_select
Reviewed-by: José Fonseca <<a href="mailto:jfonseca@vmware.com">jfonseca@vmware.com</a>></pre>
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