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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Unify the format conversion code"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84566#c45">Comment # 45</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Unify the format conversion code"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84566">bug 84566</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>(In reply to Iago Toral from <a href="show_bug.cgi?id=84566#c44">comment #44</a>)
<span class="quote">> (In reply to Iago Toral from <a href="show_bug.cgi?id=84566#c43">comment #43</a>)
> (...)
> > 3) Luminance formats have special requirements. A conversion to Luminance
> > from RGBA requires to do L=R+G+B for example. This is something that
> > _mesa_format_convert cannot achieve at the moment, because neither
> > pack/unpack functions nor _mesa_swizzle_and_convert do this kind of
> > operation, so I wonder what is the right thing to do here. We could run
> > another pass that computes these values after the conversion. We could do
> > this inside _mesa_format_convert or in the client, after calling
> > _mesa_format_convert I suppose there are no other options. The current code
> > does another pass specifically for this, right before packing to the dst.
>
> And likewise, a conversion to RGBA from Luminance requires to do
> R=L,G=0,B=0,A=1, but unpack functions and _mesa_swizzle_and_convert will do
> R=L,G=L,B=L,A=1, so again we need another pass to correct this to the
> expected result.</span >
That one should be easy. We can just have a fake internal format for RA.</pre>
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