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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - segfault since glsl: Drop constant 0.0 components from dot products"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=85799">85799</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>segfault since glsl: Drop constant 0.0 components from dot products
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>adf.lists@gmail.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Running radeonsi with git llvm.

Unreal Elemental demo is segfaulting for me since 

d056863b3c535aeebfe5fcfc9468eb33a06ddb60 is the first bad commit
commit d056863b3c535aeebfe5fcfc9468eb33a06ddb60
Author: Matt Turner <<a href="mailto:mattst88@gmail.com">mattst88@gmail.com</a>>
Date:   Fri Oct 17 20:32:58 2014 -0700

    glsl: Drop constant 0.0 components from dot products.

    Helps a small number of vertex shaders in the games Dungeon Defenders
    and Shank, as well as an internal benchmark.

    instructions in affected programs:     2801 -> 2719 (-2.93%)



Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffed2d3700 (LWP 20246)]
0x00007ffff1687717 in emit_dp (elements=<optimized out>, src1=..., src0=...,
dst=..., ir=0x7fffc874a238, this=0x7fffc86196c0) at
../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:721
721        return emit(ir, dot_opcodes[elements - 2], dst, src0, src1);
(gdb) bt
#0  0x00007ffff1687717 in emit_dp (elements=<optimized out>, src1=...,
src0=..., dst=..., ir=0x7fffc874a238, this=0x7fffc86196c0) at
../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:721
#1  glsl_to_tgsi_visitor::visit (this=0x7fffc86196c0, ir=0x7fffc874a238) at
../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:1755
#2  0x00007ffff16857e9 in glsl_to_tgsi_visitor::visit (this=0x7fffc86196c0,
ir=0x7fffc874a798) at ../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:1315
#3  0x00007ffff16857e9 in glsl_to_tgsi_visitor::visit (this=0x7fffc86196c0,
ir=0x7fffc86d4d38) at ../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:1315
#4  0x00007ffff16857e9 in glsl_to_tgsi_visitor::visit (this=0x7fffc86196c0,
ir=0x7fffc86d4db8) at ../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:1315
#5  0x00007ffff16857e9 in glsl_to_tgsi_visitor::visit (this=0x7fffc86196c0,
ir=0x7fffc8601da8) at ../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:1315
#6  0x00007ffff16857e9 in glsl_to_tgsi_visitor::visit (this=0x7fffc86196c0,
ir=0x7fffc86022f8) at ../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:1315
#7  0x00007ffff16857e9 in glsl_to_tgsi_visitor::visit (this=0x7fffc86196c0,
ir=0x7fffc8602848) at ../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:1315
#8  0x00007ffff168e1d3 in glsl_to_tgsi_visitor::visit (this=0x7fffc86196c0,
ir=0x7fffc8602988) at ../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:2405
#9  0x00007ffff167d8bc in glsl_to_tgsi_visitor::visit (this=0x7fffc86196c0,
ir=<optimized out>) at ../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:1193
#10 0x00007ffff171ae55 in visit_exec_list (list=<optimized out>,
visitor=visitor@entry=0x7fffc86196c0) at ../../src/glsl/ir.cpp:1792
#11 0x00007ffff1698bf4 in get_mesa_program (shader=0x7fffc8653c98,
shader_program=0x7fffc86dd5d8, ctx=0x4a8fc00) at
../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:5225
#12 st_link_shader (ctx=0x4a8fc00, prog=0x7fffc86dd5d8) at
../../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:5431
#13 0x00007ffff16ad686 in _mesa_glsl_link_shader (ctx=0x4a8fc00,
prog=0x7fffc86dd5d8) at ../../src/mesa/program/ir_to_mesa.cpp:3038
#14 0x00007ffff15ff14a in link_program (ctx=0x4a8fc00, program=<optimized out>)
at ../../src/mesa/main/shaderapi.c:917</pre>
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