<div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote">On Sat, Mar 7, 2015 at 2:10 PM, Sean Burke <span dir="ltr"><<a href="mailto:leftmostcat@gmail.com" target="_blank">leftmostcat@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">The memory layout of compatible internal formats may differ in bytes per<br>
block, so TexFormat is not a reliable measure of compatibility. For example,<br>
GL_RGB8 and GL_RGB8UI are compatible formats, but GL_RGB8 may be laid out in<br>
memory as B8G8R8X8. If GL_RGB8UI has a 3 byte-per-block memory layout, the<br>
existing compatibility check will fail.<br>
<br>
Additionally, the current check allows any two compressed textures which share<br>
block size to be used, which is in violation of the spec.<br></blockquote><div><br></div><div>Rather than simply saying "which is in violation of the spec", perhaps it would be better to say "whereas the spec gives an explicit table of compatible formats". I think the original check actually worked because mesa doesn't support anything not in that table. However, doing it explicitly is probably better.<br></div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
<br>
v2: Use a switch instead of array iteration for block class and show the<br>
correct GL error when internal formats are mismatched.<br>
v3: Include spec citations for new compatibility checks, rearrange check<br>
order to ensure that compressed, view-compatible formats return the<br>
correct result, and make style fixes. Original commit message amended<br>
for clarity.<br>
---<br>
src/mesa/main/copyimage.c | 148 +++++++++++++++++++++++++++++++++++++++-------<br>
1 file changed, 127 insertions(+), 21 deletions(-)<br>
<br>
diff --git a/src/mesa/main/copyimage.c b/src/mesa/main/copyimage.c<br>
index 455929d..9fc9c82 100644<br>
--- a/src/mesa/main/copyimage.c<br>
+++ b/src/mesa/main/copyimage.c<br>
@@ -33,6 +33,12 @@<br>
#include "texobj.h"<br>
#include "fbobject.h"<br>
#include "textureview.h"<br>
+#include "glformats.h"<br>
+<br>
+enum mesa_block_class {<br>
+ BLOCK_CLASS_128_BITS,<br>
+ BLOCK_CLASS_64_BITS<br>
+};<br>
<br>
static bool<br>
prepare_target(struct gl_context *ctx, GLuint name, GLenum *target, int level,<br>
@@ -253,6 +259,121 @@ check_region_bounds(struct gl_context *ctx,<br>
struct gl_texture_image *tex_image,<br>
return true;<br>
}<br>
<br>
+static bool<br>
+compressed_format_compatible(struct gl_context *ctx,<br>
+ GLenum compressedFormat, GLenum otherFormat)<br>
+{<br>
+ enum mesa_block_class compressedClass, otherClass;<br>
+<br>
+ /* Two view-incompatible compressed formats are never compatible. */<br>
+ if (_mesa_is_compressed_format(ctx, otherFormat)) {<br>
+ return false;<br>
+ }<br>
+<br>
+ /* Table 4.X.1 (Compatible internal formats for copying between compressed<br>
+ * and uncompressed internal formats)<br>
+ * ------------------------------------------------------------------------<br>
+ * | Texel / | Uncompressed | |<br>
+ * | Block | internal format | Compressed internal format |<br>
+ * | size | | |<br>
+ * ------------------------------------------------------------------------<br>
+ * | 128-bit | RGBA32UI, | COMPRESSED_RGBA_S3TC_DXT3_EXT, |<br>
+ * | | RGBA32I, | COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT,|<br>
+ * | | RGBA32F | COMPRESSED_RGBA_S3TC_DXT5_EXT, |<br>
+ * | | | COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT,|<br>
+ * | | | COMPRESSED_RG_RGTC2, |<br>
+ * | | | COMPRESSED_SIGNED_RG_RGTC2, |<br>
+ * | | | COMPRESSED_RGBA_BPTC_UNORM, |<br>
+ * | | | COMPRESSED_SRGB_ALPHA_BPTC_UNORM, |<br>
+ * | | | COMPRESSED_RGB_BPTC_SIGNED_FLOAT, |<br>
+ * | | | COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT |<br>
+ * ------------------------------------------------------------------------<br>
+ * | 64-bit | RGBA16F, RG32F, | COMPRESSED_RGB_S3TC_DXT1_EXT, |<br>
+ * | | RGBA16UI, RG32UI, | COMPRESSED_SRGB_S3TC_DXT1_EXT, |<br>
+ * | | RGBA16I, RG32I, | COMPRESSED_RGBA_S3TC_DXT1_EXT, |<br>
+ * | | RGBA16, RGBA16_SNORM | COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT,|<br>
+ * | | | COMPRESSED_RED_RGTC1, |<br>
+ * | | | COMPRESSED_SIGNED_RED_RGTC1 |<br>
+ * ------------------------------------------------------------------------<br>
+ */<br></blockquote><div><br></div><div>Spec references should cite a spec version and page number or, if pulled form the extension spec say as much. For instance:<br><br></div><div>From the OpenGL specification version 4.4 core, p. 125:<br><br></div><div>blah<br><br></div><div>That way the reader knows exactly what document to go look at. Also, spec citations are usually done as a block quite where the quoted text is indented another 3 spaces from the rest of the comment.<br></div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
+<br>
+ switch (compressedFormat) {<br>
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:<br>
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:<br>
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:<br>
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:<br>
+ case GL_COMPRESSED_RG_RGTC2:<br>
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:<br>
+ case GL_COMPRESSED_RGBA_BPTC_UNORM:<br>
+ case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:<br>
+ case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:<br>
+ case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:<br>
+ compressedClass = BLOCK_CLASS_128_BITS;<br>
+ break;<br>
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:<br>
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:<br>
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:<br>
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:<br>
+ case GL_COMPRESSED_RED_RGTC1:<br>
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:<br>
+ compressedClass = BLOCK_CLASS_64_BITS;<br>
+ break;<br>
+ default:<br>
+ return false;<br>
+ }<br>
+<br>
+ switch (otherFormat) {<br>
+ case GL_RGBA32UI:<br>
+ case GL_RGBA32I:<br>
+ case GL_RGBA32F:<br>
+ otherClass = BLOCK_CLASS_128_BITS;<br>
+ break;<br>
+ case GL_RGBA16F:<br>
+ case GL_RG32F:<br>
+ case GL_RGBA16UI:<br>
+ case GL_RG32UI:<br>
+ case GL_RGBA16I:<br>
+ case GL_RG32I:<br>
+ case GL_RGBA16:<br>
+ case GL_RGBA16_SNORM:<br>
+ otherClass = BLOCK_CLASS_64_BITS;<br>
+ break;<br>
+ default:<br>
+ return false;<br>
+ }<br>
+<br>
+ return compressedClass == otherClass;<br>
+}<br>
+<br>
+static bool<br>
+copy_format_compatible(struct gl_context *ctx,<br>
+ GLenum srcFormat, GLenum dstFormat)<br>
+{<br>
+ /*<br></blockquote><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
+ * For the purposes of CopyImageSubData, two internal formats<br>
+ * are considered compatible if any of the following conditions are<br>
+ * met:<br>
+ * * the formats are the same,<br>
+ * * the formats are considered compatible according to the<br>
+ * compatibility rules used for texture views as defined in<br>
+ * section 3.9.X. In particular, if both internal formats are listed<br>
+ * in the same entry of Table 3.X.2, they are considered compatible, or<br>
+ * * one format is compressed and the other is uncompressed and<br>
+ * Table 4.X.1 lists the two formats in the same row.<br>
+ */<br></blockquote><div><br><br><div>Same here.<br><br></div><div>With those comments fixed,<br></div><div>Reviewed-by: Jason Ekstrand <<a href="mailto:jason.ekstrand@intel.com">jason.ekstrand@intel.com</a>><br></div> <br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
+<br>
+ if (_mesa_texture_view_compatible_format(ctx, srcFormat, dstFormat)) {<br>
+ /* Also checks if formats are equal. */<br>
+ return true;<br>
+ } else if (_mesa_is_compressed_format(ctx, srcFormat)) {<br>
+ return compressed_format_compatible(ctx, srcFormat, dstFormat);<br>
+ } else if (_mesa_is_compressed_format(ctx, dstFormat)) {<br>
+ return compressed_format_compatible(ctx, dstFormat, srcFormat);<br>
+ }<br>
+<br>
+ return false;<br>
+}<br>
+<br>
void GLAPIENTRY<br>
_mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,<br>
GLint srcX, GLint srcY, GLint srcZ,<br>
@@ -265,7 +386,7 @@ _mesa_CopyImageSubData(GLuint srcName, GLenum<br>
srcTarget, GLint srcLevel,<br>
struct gl_texture_object *srcTexObj, *dstTexObj;<br>
struct gl_texture_image *srcTexImage, *dstTexImage;<br>
GLuint src_bw, src_bh, dst_bw, dst_bh;<br>
- int i, srcNewZ, dstNewZ, Bpt;<br>
+ int i, srcNewZ, dstNewZ;<br>
<br>
if (MESA_VERBOSE & VERBOSE_API)<br>
_mesa_debug(ctx, "glCopyImageSubData(%u, %s, %d, %d, %d, %d, "<br>
@@ -306,15 +427,6 @@ _mesa_CopyImageSubData(GLuint srcName, GLenum<br>
srcTarget, GLint srcLevel,<br>
goto cleanup;<br>
}<br>
<br>
- /* Very simple sanity check. This is sufficient if one of the textures<br>
- * is compressed. */<br>
- Bpt = _mesa_get_format_bytes(srcTexImage->TexFormat);<br>
- if (_mesa_get_format_bytes(dstTexImage->TexFormat) != Bpt) {<br>
- _mesa_error(ctx, GL_INVALID_VALUE,<br>
- "glCopyImageSubData(internalFormat mismatch)");<br>
- goto cleanup;<br>
- }<br>
-<br>
if (!check_region_bounds(ctx, srcTexImage, srcX, srcY, srcZ,<br>
srcWidth, srcHeight, srcDepth, "src"))<br>
goto cleanup;<br>
@@ -324,17 +436,11 @@ _mesa_CopyImageSubData(GLuint srcName, GLenum<br>
srcTarget, GLint srcLevel,<br>
(srcHeight / src_bh) * dst_bh, srcDepth, "dst"))<br>
goto cleanup;<br>
<br>
- if (_mesa_is_format_compressed(srcTexImage->TexFormat)) {<br>
- /* XXX: Technically, we should probaby do some more specific checking<br>
- * here. However, this should be sufficient for all compressed<br>
- * formats that mesa supports since it is a direct memory copy.<br>
- */<br>
- } else if (_mesa_is_format_compressed(dstTexImage->TexFormat)) {<br>
- } else if (_mesa_texture_view_compatible_format(ctx,<br>
- srcTexImage->InternalFormat,<br>
-<br>
dstTexImage->InternalFormat)) {<br>
- } else {<br>
- return; /* Error logged by _mesa_texture_view_compatible_format */<br>
+ if (!copy_format_compatible(ctx, srcTexImage->InternalFormat,<br>
+ dstTexImage->InternalFormat)) {<br>
+ _mesa_error(ctx, GL_INVALID_OPERATION,<br>
+ "glCopyImageSubData(internalFormat mismatch)");<br>
+ goto cleanup;<br>
}<br>
<br>
for (i = 0; i < srcDepth; ++i) {<br>
<span class=""><font color="#888888">--<br>
2.1.0<br>
</font></span></blockquote></div><br></div></div>