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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - vertexAttrib fails WebGL Conformance test with mesa drivers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89754#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - vertexAttrib fails WebGL Conformance test with mesa drivers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=89754">bug 89754</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>I sent a piglit test which should make this easier to debug:
<a href="http://patchwork.freedesktop.org/patch/45692/">http://patchwork.freedesktop.org/patch/45692/</a>
I believe the problem is that gallium never notices the updated vertex size. I
haven't debugged it in detail though. As with the WebGL test, this passes on
i965 (HSW), and fails with llvmpipe and softpipe (with DRAW_USE_LLVM=false for
good measure).</pre>
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