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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - "builtin_functions.cpp", line 3218: Error: INFINITY is not defined."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=89773">89773</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>"builtin_functions.cpp", line 3218: Error: INFINITY is not defined.
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Keywords</th>
          <td>regression
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>blocker
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>vlee@freedesktop.org
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>mesa: 91e3533481d6921c4b46109742d6f67b7f897f86 (master 10.6.0-devel)

Oracle Studio build error

"builtin_functions.cpp", line 3218: Error: INFINITY is not defined.


commit 871f1080d0f7b7444458de40b67de7938c220922
Author: Matt Turner <<a href="mailto:mattst88@gmail.com">mattst88@gmail.com</a>>
Date:   Mon Jan 12 22:35:53 2015 -0800

    glsl: Use INFINITY instead of std::numeric_limits<float>::infinity().

    Reviewed-by: Jose Fonseca <<a href="mailto:jfonseca@vmware.com">jfonseca@vmware.com</a>></pre>
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