<html>
    <head>
      <base href="https://bugs.freedesktop.org/" />
    </head>
    <body>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - DEF files missing for GLES1/GLES2"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=84805#c5">Comment # 5</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - DEF files missing for GLES1/GLES2"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=84805">bug 84805</a>
              from <span class="vcard"><a class="email" href="mailto:jfonseca@vmware.com" title="José Fonseca <jfonseca@vmware.com>"> <span class="fn">José Fonseca</span></a>
</span></b>
        <pre>Does this really work on Windows?

I thought that now that we removed st/egl from Mesa, EGL would be totally
broken. I was actually planing to stop building EGL on Windows.


My recommendation to use GLES1/GLES2 on Windows would be to use the
wgl_ext_create_context_es2_profile with the opengl32.dll we provide.</pre>
        </div>
      </p>
      <hr>
      <span>You are receiving this mail because:</span>
      
      <ul>
          <li>You are the assignee for the bug.</li>
      </ul>
    </body>
</html>