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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66346#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66346">bug 66346</a>
from <span class="vcard"><a class="email" href="mailto:julien.isorce@gmail.com" title="Julien Isorce <julien.isorce@gmail.com>"> <span class="fn">Julien Isorce</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=115280" name="attach_115280" title="shader_query: convert GLhandleARB to uintptr_t before troncating to GLuint">attachment 115280</a> <a href="attachment.cgi?id=115280&action=edit" title="shader_query: convert GLhandleARB to uintptr_t before troncating to GLuint">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=66346&attachment=115280'>[review]</a>
shader_query: convert GLhandleARB to uintptr_t before troncating to GLuint
Other suggestion.</pre>
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