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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90207#c18">Comment # 18</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [r600g, bisected] regression: NI/Turks crash on WebGL Water (most WebGL stuff)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90207">bug 90207</a>
from <span class="vcard"><a class="email" href="mailto:mark.a.janes@intel.com" title="Mark Janes <mark.a.janes@intel.com>"> <span class="fn">Mark Janes</span></a>
</span></b>
<pre>The fix for this bug triggered a piglit failure:
spec.!opengl 3_2.get-active-attrib-returns-all-inputs
/tmp/build_root/m32/lib/piglit/bin/gl-get-active-attrib-returns-all-inputs
-auto -fbo
piglit_vertex was not counted as active.
Should I write up a separate bug for this?</pre>
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