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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - glGetFramebufferAttachmentParameteriv failing if certain FB attributes are zero"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90162#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - glGetFramebufferAttachmentParameteriv failing if certain FB attributes are zero"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90162">bug 90162</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>(In reply to Martina Kollarova from <a href="show_bug.cgi?id=90162#c7">comment #7</a>)
<span class="quote">> > glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
> > GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &type);
>
> This query generated a GL_INVALID_ENUM for me.</span >
Yep, like stated in <a href="show_bug.cgi?id=90162#c6">comment #6</a>, that seems to be broken. I'm attaching here a
patch to make it work in case you have Mesa from git repository to try. I will
send this patch later to mesa-dev after some careful spec investigation and
testing.</pre>
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