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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - prime: black window"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69101#c28">Comment # 28</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - prime: black window"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69101">bug 69101</a>
from <span class="vcard"><a class="email" href="mailto:tobias.klausmann@mni.thm.de" title="Tobias Klausmann <tobias.klausmann@mni.thm.de>"> <span class="fn">Tobias Klausmann</span></a>
</span></b>
<pre>(In reply to viktor from <a href="show_bug.cgi?id=69101#c27">comment #27</a>)
<span class="quote">> Hi guys!</span >
snip
<span class="quote">>
> I've already done xrandr --setprovideroffloadsink radeon Intel
>
> The problem still remains: when I run glxgears (or another OpenGL app)
> without DRI_PRIME=1 all seems good but with that variable I get black
> screen. The problem disappears when I switch to another window and back.
> With XRender backend for KWin all works like a charm but I don't want to use
> XRender because of high CPU load and overheating.</span >
Its a known issue and i guess it wont get resolved (with DRI2), with DRI3 this
does not happen, you don't depend on compositing as well with it. (And you are
saved from the xrandr --setprovideroffloadsink dance as well!)</pre>
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